This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
+37
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using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x02000077 RID: 119
[Token(Token = "0x200003C")]
internal static class ListPool<T>
{
// Token: 0x060004CF RID: 1231 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000468")]
[Address(RVA = "0x2F748E0", Offset = "0x2F738E0", VA = "0x182F748E0")]
private static void Clear(List<T> l)
{
}
// Token: 0x060004D0 RID: 1232 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000469")]
[Address(RVA = "0x2F74960", Offset = "0x2F73960", VA = "0x182F74960")]
public static List<T> Get()
{
return null;
}
// Token: 0x060004D1 RID: 1233 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600046A")]
[Address(RVA = "0x2F74AD0", Offset = "0x2F73AD0", VA = "0x182F74AD0")]
public static void Release(List<T> toRelease)
{
}
// Token: 0x04000249 RID: 585
[Token(Token = "0x4000170")]
private static readonly ObjectPool<List<T>> s_ListPool;
}
}