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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UI
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{
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// Token: 0x02000079 RID: 121
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[Token(Token = "0x200003E")]
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internal class ReflectionMethodsCache
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{
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// Token: 0x060004DA RID: 1242 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000473")]
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[Address(RVA = "0xD7D120", Offset = "0xD7C120", VA = "0x180D7D120")]
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public ReflectionMethodsCache()
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{
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}
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// Token: 0x17000150 RID: 336
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// (get) Token: 0x060004DB RID: 1243 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x1700013D")]
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public static ReflectionMethodsCache Singleton
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{
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[Token(Token = "0x6000474")]
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[Address(RVA = "0xD7DF00", Offset = "0xD7CF00", VA = "0x180D7DF00")]
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get
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{
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return null;
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}
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}
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// Token: 0x0400024E RID: 590
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4000175")]
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public ReflectionMethodsCache.Raycast3DCallback raycast3D;
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// Token: 0x0400024F RID: 591
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000176")]
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public ReflectionMethodsCache.RaycastAllCallback raycast3DAll;
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// Token: 0x04000250 RID: 592
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000177")]
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public ReflectionMethodsCache.GetRaycastNonAllocCallback getRaycastNonAlloc;
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// Token: 0x04000251 RID: 593
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4000178")]
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public ReflectionMethodsCache.Raycast2DCallback raycast2D;
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// Token: 0x04000252 RID: 594
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000179")]
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public ReflectionMethodsCache.GetRayIntersectionAllCallback getRayIntersectionAll;
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// Token: 0x04000253 RID: 595
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x400017A")]
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public ReflectionMethodsCache.GetRayIntersectionAllNonAllocCallback getRayIntersectionAllNonAlloc;
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// Token: 0x04000254 RID: 596
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[Token(Token = "0x400017B")]
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private static ReflectionMethodsCache s_ReflectionMethodsCache;
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// Token: 0x0200007A RID: 122
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// (Invoke) Token: 0x060004DE RID: 1246
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[Token(Token = "0x20000AF")]
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public delegate bool Raycast3DCallback(Ray r, out RaycastHit hit, float f, int i);
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// Token: 0x0200007B RID: 123
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// (Invoke) Token: 0x060004E2 RID: 1250
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[Token(Token = "0x20000B0")]
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public delegate RaycastHit[] RaycastAllCallback(Ray r, float f, int i);
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// Token: 0x0200007C RID: 124
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// (Invoke) Token: 0x060004E6 RID: 1254
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[Token(Token = "0x20000B1")]
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public delegate int GetRaycastNonAllocCallback(Ray r, RaycastHit[] results, float f, int i);
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// Token: 0x0200007D RID: 125
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// (Invoke) Token: 0x060004EA RID: 1258
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[Token(Token = "0x20000B2")]
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public delegate RaycastHit2D Raycast2DCallback(Vector2 p1, Vector2 p2, float f, int i);
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// Token: 0x0200007E RID: 126
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// (Invoke) Token: 0x060004EE RID: 1262
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[Token(Token = "0x20000B3")]
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public delegate RaycastHit2D[] GetRayIntersectionAllCallback(Ray r, float f, int i);
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// Token: 0x0200007F RID: 127
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// (Invoke) Token: 0x060004F2 RID: 1266
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[Token(Token = "0x20000B4")]
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public delegate int GetRayIntersectionAllNonAllocCallback(Ray r, RaycastHit2D[] results, float f, int i);
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}
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}
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