This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,32 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x0200003B RID: 59
[Token(Token = "0x200003B")]
internal class DefaultDispatchingStrategy : IEventDispatchingStrategy
{
// Token: 0x0600010D RID: 269 RVA: 0x000027F0 File Offset: 0x000009F0
[Token(Token = "0x600010D")]
[Address(RVA = "0x65ED70", Offset = "0x65DD70", VA = "0x18065ED70", Slot = "4")]
public bool CanDispatchEvent(EventBase evt)
{
return default(bool);
}
// Token: 0x0600010E RID: 270 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010E")]
[Address(RVA = "0x65EDF0", Offset = "0x65DDF0", VA = "0x18065EDF0", Slot = "5")]
public void DispatchEvent(EventBase evt, IPanel panel)
{
}
// Token: 0x0600010F RID: 271 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010F")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public DefaultDispatchingStrategy()
{
}
}
}