This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,633 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.Experimental.XR.Interaction;
using UnityEngine.SpatialTracking;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000004")]
public class ArmModel : BasePoseProvider
{
// Token: 0x0600001C RID: 28 RVA: 0x00002100 File Offset: 0x00000300
[Token(Token = "0x6000016")]
[Address(RVA = "0x11E0E50", Offset = "0x11DFE50", VA = "0x1811E0E50", Slot = "4")]
public override PoseDataFlags GetPoseFromProvider(out Pose output)
{
return PoseDataFlags.NoData;
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x0600001D RID: 29 RVA: 0x00002118 File Offset: 0x00000318
// (set) Token: 0x0600001E RID: 30 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000006")]
public Pose finalPose
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x11E2350", Offset = "0x11E1350", VA = "0x1811E2350")]
get
{
return default(Pose);
}
[Token(Token = "0x6000018")]
[Address(RVA = "0x11E25C0", Offset = "0x11E15C0", VA = "0x1811E25C0")]
set
{
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x0600001F RID: 31 RVA: 0x00002130 File Offset: 0x00000330
// (set) Token: 0x06000020 RID: 32 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000007")]
public XRNode poseSource
{
[Token(Token = "0x6000019")]
[Address(RVA = "0x4D9880", Offset = "0x4D8880", VA = "0x1804D9880")]
get
{
return XRNode.LeftEye;
}
[Token(Token = "0x600001A")]
[Address(RVA = "0x812720", Offset = "0x811720", VA = "0x180812720")]
set
{
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000021 RID: 33 RVA: 0x00002148 File Offset: 0x00000348
// (set) Token: 0x06000022 RID: 34 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000008")]
public XRNode headGameObject
{
[Token(Token = "0x600001B")]
[Address(RVA = "0x42B830", Offset = "0x42A830", VA = "0x18042B830")]
get
{
return XRNode.LeftEye;
}
[Token(Token = "0x600001C")]
[Address(RVA = "0x5C17C0", Offset = "0x5C07C0", VA = "0x1805C17C0")]
set
{
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000023 RID: 35 RVA: 0x00002160 File Offset: 0x00000360
// (set) Token: 0x06000024 RID: 36 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000009")]
public Vector3 elbowRestPosition
{
[Token(Token = "0x600001D")]
[Address(RVA = "0x11E2320", Offset = "0x11E1320", VA = "0x1811E2320")]
get
{
return default(Vector3);
}
[Token(Token = "0x600001E")]
[Address(RVA = "0x11E25B0", Offset = "0x11E15B0", VA = "0x1811E25B0")]
set
{
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000025 RID: 37 RVA: 0x00002178 File Offset: 0x00000378
// (set) Token: 0x06000026 RID: 38 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000A")]
public Vector3 wristRestPosition
{
[Token(Token = "0x600001F")]
[Address(RVA = "0x11E2570", Offset = "0x11E1570", VA = "0x1811E2570")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000020")]
[Address(RVA = "0x11E25E0", Offset = "0x11E15E0", VA = "0x1811E25E0")]
set
{
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000027 RID: 39 RVA: 0x00002190 File Offset: 0x00000390
// (set) Token: 0x06000028 RID: 40 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000B")]
public Vector3 controllerRestPosition
{
[Token(Token = "0x6000021")]
[Address(RVA = "0xA9DBC0", Offset = "0xA9CBC0", VA = "0x180A9DBC0")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000022")]
[Address(RVA = "0xA9DBE0", Offset = "0xA9CBE0", VA = "0x180A9DBE0")]
set
{
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x06000029 RID: 41 RVA: 0x000021A8 File Offset: 0x000003A8
// (set) Token: 0x0600002A RID: 42 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000C")]
public Vector3 armExtensionOffset
{
[Token(Token = "0x6000023")]
[Address(RVA = "0x11E22B0", Offset = "0x11E12B0", VA = "0x1811E22B0")]
get
{
return default(Vector3);
}
[Token(Token = "0x6000024")]
[Address(RVA = "0x11E25A0", Offset = "0x11E15A0", VA = "0x1811E25A0")]
set
{
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600002B RID: 43 RVA: 0x000021C0 File Offset: 0x000003C0
// (set) Token: 0x0600002C RID: 44 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000D")]
public float elbowBendRatio
{
[Token(Token = "0x6000025")]
[Address(RVA = "0x506320", Offset = "0x505320", VA = "0x180506320")]
get
{
return 0f;
}
[Token(Token = "0x6000026")]
[Address(RVA = "0x506410", Offset = "0x505410", VA = "0x180506410")]
set
{
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x0600002D RID: 45 RVA: 0x000021D8 File Offset: 0x000003D8
// (set) Token: 0x0600002E RID: 46 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700000E")]
public bool isLockedToNeck
{
[Token(Token = "0x6000027")]
[Address(RVA = "0x6B48A0", Offset = "0x6B38A0", VA = "0x1806B48A0")]
get
{
return default(bool);
}
[Token(Token = "0x6000028")]
[Address(RVA = "0x6B48F0", Offset = "0x6B38F0", VA = "0x1806B48F0")]
set
{
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x0600002F RID: 47 RVA: 0x000021F0 File Offset: 0x000003F0
[Token(Token = "0x1700000F")]
public Vector3 neckPosition
{
[Token(Token = "0x6000029")]
[Address(RVA = "0x11E2370", Offset = "0x11E1370", VA = "0x1811E2370")]
get
{
return default(Vector3);
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000030 RID: 48 RVA: 0x00002208 File Offset: 0x00000408
[Token(Token = "0x17000010")]
public Vector3 shoulderPosition
{
[Token(Token = "0x600002A")]
[Address(RVA = "0x11E2390", Offset = "0x11E1390", VA = "0x1811E2390")]
get
{
return default(Vector3);
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000031 RID: 49 RVA: 0x00002220 File Offset: 0x00000420
[Token(Token = "0x17000011")]
public Quaternion shoulderRotation
{
[Token(Token = "0x600002B")]
[Address(RVA = "0x11E2540", Offset = "0x11E1540", VA = "0x1811E2540")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000032 RID: 50 RVA: 0x00002238 File Offset: 0x00000438
[Token(Token = "0x17000012")]
public Vector3 elbowPosition
{
[Token(Token = "0x600002C")]
[Address(RVA = "0x11E2300", Offset = "0x11E1300", VA = "0x1811E2300")]
get
{
return default(Vector3);
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000033 RID: 51 RVA: 0x00002250 File Offset: 0x00000450
[Token(Token = "0x17000013")]
public Quaternion elbowRotation
{
[Token(Token = "0x600002D")]
[Address(RVA = "0x11E2340", Offset = "0x11E1340", VA = "0x1811E2340")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000034 RID: 52 RVA: 0x00002268 File Offset: 0x00000468
[Token(Token = "0x17000014")]
public Vector3 wristPosition
{
[Token(Token = "0x600002E")]
[Address(RVA = "0x11E2550", Offset = "0x11E1550", VA = "0x1811E2550")]
get
{
return default(Vector3);
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000035 RID: 53 RVA: 0x00002280 File Offset: 0x00000480
[Token(Token = "0x17000015")]
public Quaternion wristRotation
{
[Token(Token = "0x600002F")]
[Address(RVA = "0x11E2590", Offset = "0x11E1590", VA = "0x1811E2590")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x06000036 RID: 54 RVA: 0x00002298 File Offset: 0x00000498
[Token(Token = "0x17000016")]
public Vector3 controllerPosition
{
[Token(Token = "0x6000030")]
[Address(RVA = "0x11E22D0", Offset = "0x11E12D0", VA = "0x1811E22D0")]
get
{
return default(Vector3);
}
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x06000037 RID: 55 RVA: 0x000022B0 File Offset: 0x000004B0
[Token(Token = "0x17000017")]
public Quaternion controllerRotation
{
[Token(Token = "0x6000031")]
[Address(RVA = "0x11E22F0", Offset = "0x11E12F0", VA = "0x1811E22F0")]
get
{
return default(Quaternion);
}
}
// Token: 0x06000038 RID: 56 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000032")]
[Address(RVA = "0x11E0F80", Offset = "0x11DFF80", VA = "0x1811E0F80", Slot = "6")]
protected virtual void OnEnable()
{
}
// Token: 0x06000039 RID: 57 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000033")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "7")]
protected virtual void OnDisable()
{
}
// Token: 0x0600003A RID: 58 RVA: 0x000022C8 File Offset: 0x000004C8
[Token(Token = "0x6000034")]
[Address(RVA = "0x11E0F10", Offset = "0x11DFF10", VA = "0x1811E0F10", Slot = "8")]
public virtual bool OnControllerInputUpdated()
{
return default(bool);
}
// Token: 0x0600003B RID: 59 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000035")]
[Address(RVA = "0x11E1960", Offset = "0x11E0960", VA = "0x1811E1960", Slot = "9")]
protected virtual void UpdateHandedness()
{
}
// Token: 0x0600003C RID: 60 RVA: 0x000022E0 File Offset: 0x000004E0
[Token(Token = "0x6000036")]
[Address(RVA = "0x11E1AA0", Offset = "0x11E0AA0", VA = "0x1811E1AA0", Slot = "10")]
protected virtual bool UpdateTorsoDirection(bool forceImmediate)
{
return default(bool);
}
// Token: 0x0600003D RID: 61 RVA: 0x000022F8 File Offset: 0x000004F8
[Token(Token = "0x6000037")]
[Address(RVA = "0x11E19D0", Offset = "0x11E09D0", VA = "0x1811E19D0", Slot = "11")]
protected virtual bool UpdateNeckPosition()
{
return default(bool);
}
// Token: 0x0600003E RID: 62 RVA: 0x00002310 File Offset: 0x00000510
[Token(Token = "0x6000038")]
[Address(RVA = "0x11E01E0", Offset = "0x11DF1E0", VA = "0x1811E01E0", Slot = "12")]
protected virtual bool ApplyArmModel()
{
return default(bool);
}
// Token: 0x0600003F RID: 63 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000039")]
[Address(RVA = "0x11E0FC0", Offset = "0x11DFFC0", VA = "0x1811E0FC0", Slot = "13")]
protected virtual void SetUntransformedJointPositions()
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002328 File Offset: 0x00000528
[Token(Token = "0x600003A")]
[Address(RVA = "0x11E08F0", Offset = "0x11DF8F0", VA = "0x1811E08F0", Slot = "14")]
protected virtual float CalculateExtensionRatio(float xAngle)
{
return 0f;
}
// Token: 0x06000041 RID: 65 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003B")]
[Address(RVA = "0x11E0350", Offset = "0x11DF350", VA = "0x1811E0350", Slot = "15")]
protected virtual void ApplyExtensionOffset(float extensionRatio)
{
}
// Token: 0x06000042 RID: 66 RVA: 0x00002340 File Offset: 0x00000540
[Token(Token = "0x600003C")]
[Address(RVA = "0x11E0AD0", Offset = "0x11DFAD0", VA = "0x1811E0AD0", Slot = "16")]
protected virtual Quaternion CalculateLerpRotation(Quaternion xyRotation, float extensionRatio)
{
return default(Quaternion);
}
// Token: 0x06000043 RID: 67 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003D")]
[Address(RVA = "0x11E0970", Offset = "0x11DF970", VA = "0x1811E0970", Slot = "17")]
protected virtual void CalculateFinalJointRotations(Quaternion controllerOrientation, Quaternion xyRotation, Quaternion lerpRotation)
{
}
// Token: 0x06000044 RID: 68 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600003E")]
[Address(RVA = "0x11E06C0", Offset = "0x11DF6C0", VA = "0x1811E06C0", Slot = "18")]
protected virtual void ApplyRotationToJoints()
{
}
// Token: 0x06000045 RID: 69 RVA: 0x00002358 File Offset: 0x00000558
[Token(Token = "0x600003F")]
[Address(RVA = "0x11E04A0", Offset = "0x11DF4A0", VA = "0x1811E04A0", Slot = "19")]
protected virtual bool ApplyInverseNeckModel(Vector3 headPosition, out Vector3 calculatedPosition)
{
return default(bool);
}
// Token: 0x06000046 RID: 70 RVA: 0x00002370 File Offset: 0x00000570
[Token(Token = "0x6000040")]
[Address(RVA = "0x11E14E0", Offset = "0x11E04E0", VA = "0x1811E14E0")]
protected bool TryGetForwardVector(XRNode node, out Vector3 forward)
{
return default(bool);
}
// Token: 0x06000047 RID: 71 RVA: 0x00002388 File Offset: 0x00000588
[Token(Token = "0x6000041")]
[Address(RVA = "0x11E1790", Offset = "0x11E0790", VA = "0x1811E1790")]
protected bool TryGetRotation(XRNode node, out Quaternion rotation)
{
return default(bool);
}
// Token: 0x06000048 RID: 72 RVA: 0x000023A0 File Offset: 0x000005A0
[Token(Token = "0x6000042")]
[Address(RVA = "0x11E15C0", Offset = "0x11E05C0", VA = "0x1811E15C0")]
protected bool TryGetPosition(XRNode node, out Vector3 position)
{
return default(bool);
}
// Token: 0x06000049 RID: 73 RVA: 0x000023B8 File Offset: 0x000005B8
[Token(Token = "0x6000043")]
[Address(RVA = "0x11E1140", Offset = "0x11E0140", VA = "0x1811E1140")]
protected bool TryGetAngularAcceleration(XRNode node, out Vector3 angularAccel)
{
return default(bool);
}
// Token: 0x0600004A RID: 74 RVA: 0x000023D0 File Offset: 0x000005D0
[Token(Token = "0x6000044")]
[Address(RVA = "0x11E1310", Offset = "0x11E0310", VA = "0x1811E1310")]
protected bool TryGetAngularVelocity(XRNode node, out Vector3 angVel)
{
return default(bool);
}
// Token: 0x0600004B RID: 75 RVA: 0x000023E8 File Offset: 0x000005E8
[Token(Token = "0x6000045")]
[Address(RVA = "0x11E0C40", Offset = "0x11DFC40", VA = "0x1811E0C40")]
protected bool GetControllerRotation(out Quaternion rotation, out Quaternion xyRotation, out float xAngle)
{
return default(bool);
}
// Token: 0x0600004C RID: 76 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000046")]
[Address(RVA = "0x11E2120", Offset = "0x11E1120", VA = "0x1811E2120")]
public ArmModel()
{
}
// Token: 0x04000011 RID: 17
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400000E")]
private Pose m_FinalPose;
// Token: 0x04000012 RID: 18
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400000F")]
[SerializeField]
private XRNode m_PoseSource;
// Token: 0x04000013 RID: 19
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000010")]
[SerializeField]
private XRNode m_HeadPoseSource;
// Token: 0x04000014 RID: 20
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000011")]
[SerializeField]
private Vector3 m_ElbowRestPosition;
// Token: 0x04000015 RID: 21
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000012")]
[SerializeField]
private Vector3 m_WristRestPosition;
// Token: 0x04000016 RID: 22
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4000013")]
[SerializeField]
private Vector3 m_ControllerRestPosition;
// Token: 0x04000017 RID: 23
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000014")]
[SerializeField]
private Vector3 m_ArmExtensionOffset;
// Token: 0x04000018 RID: 24
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000015")]
[SerializeField]
[Range(0f, 1f)]
private float m_ElbowBendRatio;
// Token: 0x04000019 RID: 25
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000016")]
[SerializeField]
private bool m_IsLockedToNeck;
// Token: 0x0400001A RID: 26
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4000017")]
protected Vector3 m_NeckPosition;
// Token: 0x0400001B RID: 27
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000018")]
protected Vector3 m_ElbowPosition;
// Token: 0x0400001C RID: 28
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4000019")]
protected Quaternion m_ElbowRotation;
// Token: 0x0400001D RID: 29
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x400001A")]
protected Vector3 m_WristPosition;
// Token: 0x0400001E RID: 30
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400001B")]
protected Quaternion m_WristRotation;
// Token: 0x0400001F RID: 31
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400001C")]
protected Vector3 m_ControllerPosition;
// Token: 0x04000020 RID: 32
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x400001D")]
protected Quaternion m_ControllerRotation;
// Token: 0x04000021 RID: 33
[FieldOffset(Offset = "0xD4")]
[Token(Token = "0x400001E")]
protected Vector3 m_HandedMultiplier;
// Token: 0x04000022 RID: 34
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x400001F")]
protected Vector3 m_TorsoDirection;
// Token: 0x04000023 RID: 35
[FieldOffset(Offset = "0xEC")]
[Token(Token = "0x4000020")]
protected Quaternion m_TorsoRotation;
// Token: 0x04000024 RID: 36
[Token(Token = "0x4000021")]
protected static readonly Vector3 DEFAULT_ELBOW_REST_POSITION;
// Token: 0x04000025 RID: 37
[Token(Token = "0x4000022")]
protected static readonly Vector3 DEFAULT_WRIST_REST_POSITION;
// Token: 0x04000026 RID: 38
[Token(Token = "0x4000023")]
protected static readonly Vector3 DEFAULT_CONTROLLER_REST_POSITION;
// Token: 0x04000027 RID: 39
[Token(Token = "0x4000024")]
protected static readonly Vector3 DEFAULT_ARM_EXTENSION_OFFSET;
// Token: 0x04000028 RID: 40
[Token(Token = "0x4000025")]
protected const float DEFAULT_ELBOW_BEND_RATIO = 0.6f;
// Token: 0x04000029 RID: 41
[Token(Token = "0x4000026")]
protected const float EXTENSION_WEIGHT = 0.4f;
// Token: 0x0400002A RID: 42
[Token(Token = "0x4000027")]
protected static readonly Vector3 SHOULDER_POSITION;
// Token: 0x0400002B RID: 43
[Token(Token = "0x4000028")]
protected static readonly Vector3 NECK_OFFSET;
// Token: 0x0400002C RID: 44
[Token(Token = "0x4000029")]
protected const float MIN_EXTENSION_ANGLE = 7f;
// Token: 0x0400002D RID: 45
[Token(Token = "0x400002A")]
protected const float MAX_EXTENSION_ANGLE = 60f;
// Token: 0x0400002E RID: 46
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x400002B")]
private List<XRNodeState> xrNodeStateListOrientation;
// Token: 0x0400002F RID: 47
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x400002C")]
private List<XRNodeState> xrNodeStateListPosition;
// Token: 0x04000030 RID: 48
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x400002D")]
private List<XRNodeState> xrNodeStateListAngularAcceleration;
// Token: 0x04000031 RID: 49
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400002E")]
private List<XRNodeState> xrNodeStateListAngularVelocity;
}
}
@@ -0,0 +1,68 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000006")]
[Serializable]
public class ArmModelTransition
{
// Token: 0x17000023 RID: 35
// (get) Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000063 RID: 99 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000021")]
public string transitionKeyName
{
[Token(Token = "0x600005C")]
[Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530")]
get
{
return null;
}
[Token(Token = "0x600005D")]
[Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")]
set
{
}
}
// Token: 0x17000024 RID: 36
// (get) Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000065 RID: 101 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000022")]
public ArmModel armModel
{
[Token(Token = "0x600005E")]
[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
get
{
return null;
}
[Token(Token = "0x600005F")]
[Address(RVA = "0x4157F0", Offset = "0x4147F0", VA = "0x1804157F0")]
set
{
}
}
// Token: 0x06000066 RID: 102 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000060")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public ArmModelTransition()
{
}
// Token: 0x0400003A RID: 58
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000037")]
[SerializeField]
private string m_KeyName;
// Token: 0x0400003B RID: 59
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000038")]
[SerializeField]
private ArmModel m_ArmModel;
}
}
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000A RID: 10
internal class AddressAttribute : Attribute
{
// Token: 0x04000047 RID: 71
public string RVA;
// Token: 0x04000048 RID: 72
public string Offset;
// Token: 0x04000049 RID: 73
public string VA;
// Token: 0x0400004A RID: 74
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000F RID: 15
internal class AnalysisFailedException : Exception
{
// Token: 0x06000075 RID: 117 RVA: 0x00002526 File Offset: 0x00000726
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000C RID: 12
internal class AttributeAttribute : Attribute
{
// Token: 0x0400004C RID: 76
public string Name;
// Token: 0x0400004D RID: 77
public string RVA;
// Token: 0x0400004E RID: 78
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000B RID: 11
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x0400004B RID: 75
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000D RID: 13
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x0400004F RID: 79
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000E RID: 14
internal class TokenAttribute : Attribute
{
// Token: 0x04000050 RID: 80
public string Token;
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
@@ -0,0 +1,257 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000005")]
public class SwingArmModel : ArmModel
{
// Token: 0x1700001A RID: 26
// (get) Token: 0x0600004E RID: 78 RVA: 0x00002400 File Offset: 0x00000600
// (set) Token: 0x0600004F RID: 79 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000018")]
public float shoulderRotationRatio
{
[Token(Token = "0x6000048")]
[Address(RVA = "0x11E3310", Offset = "0x11E2310", VA = "0x1811E3310")]
get
{
return 0f;
}
[Token(Token = "0x6000049")]
[Address(RVA = "0x11E3380", Offset = "0x11E2380", VA = "0x1811E3380")]
set
{
}
}
// Token: 0x1700001B RID: 27
// (get) Token: 0x06000050 RID: 80 RVA: 0x00002418 File Offset: 0x00000618
// (set) Token: 0x06000051 RID: 81 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000019")]
public float elbowRotationRatio
{
[Token(Token = "0x600004A")]
[Address(RVA = "0x11E32C0", Offset = "0x11E22C0", VA = "0x1811E32C0")]
get
{
return 0f;
}
[Token(Token = "0x600004B")]
[Address(RVA = "0x11E3330", Offset = "0x11E2330", VA = "0x1811E3330")]
set
{
}
}
// Token: 0x1700001C RID: 28
// (get) Token: 0x06000052 RID: 82 RVA: 0x00002430 File Offset: 0x00000630
// (set) Token: 0x06000053 RID: 83 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001A")]
public float wristRotationRatio
{
[Token(Token = "0x600004C")]
[Address(RVA = "0x11E3320", Offset = "0x11E2320", VA = "0x1811E3320")]
get
{
return 0f;
}
[Token(Token = "0x600004D")]
[Address(RVA = "0x11E3390", Offset = "0x11E2390", VA = "0x1811E3390")]
set
{
}
}
// Token: 0x1700001D RID: 29
// (get) Token: 0x06000054 RID: 84 RVA: 0x00002448 File Offset: 0x00000648
// (set) Token: 0x06000055 RID: 85 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001B")]
public float minJointShiftAngle
{
[Token(Token = "0x600004E")]
[Address(RVA = "0x11E32F0", Offset = "0x11E22F0", VA = "0x1811E32F0")]
get
{
return 0f;
}
[Token(Token = "0x600004F")]
[Address(RVA = "0x11E3360", Offset = "0x11E2360", VA = "0x1811E3360")]
set
{
}
}
// Token: 0x1700001E RID: 30
// (get) Token: 0x06000056 RID: 86 RVA: 0x00002460 File Offset: 0x00000660
// (set) Token: 0x06000057 RID: 87 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001C")]
public float maxJointShiftAngle
{
[Token(Token = "0x6000050")]
[Address(RVA = "0x11E32E0", Offset = "0x11E22E0", VA = "0x1811E32E0")]
get
{
return 0f;
}
[Token(Token = "0x6000051")]
[Address(RVA = "0x11E3350", Offset = "0x11E2350", VA = "0x1811E3350")]
set
{
}
}
// Token: 0x1700001F RID: 31
// (get) Token: 0x06000058 RID: 88 RVA: 0x00002478 File Offset: 0x00000678
// (set) Token: 0x06000059 RID: 89 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001D")]
public float jointShiftExponent
{
[Token(Token = "0x6000052")]
[Address(RVA = "0x11E32D0", Offset = "0x11E22D0", VA = "0x1811E32D0")]
get
{
return 0f;
}
[Token(Token = "0x6000053")]
[Address(RVA = "0x11E3340", Offset = "0x11E2340", VA = "0x1811E3340")]
set
{
}
}
// Token: 0x17000020 RID: 32
// (get) Token: 0x0600005A RID: 90 RVA: 0x00002490 File Offset: 0x00000690
// (set) Token: 0x0600005B RID: 91 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001E")]
public float shiftedShoulderRotationRatio
{
[Token(Token = "0x6000054")]
[Address(RVA = "0x81CE70", Offset = "0x81BE70", VA = "0x18081CE70")]
get
{
return 0f;
}
[Token(Token = "0x6000055")]
[Address(RVA = "0x81CEB0", Offset = "0x81BEB0", VA = "0x18081CEB0")]
set
{
}
}
// Token: 0x17000021 RID: 33
// (get) Token: 0x0600005C RID: 92 RVA: 0x000024A8 File Offset: 0x000006A8
// (set) Token: 0x0600005D RID: 93 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x1700001F")]
public float shiftedElbowRotationRatio
{
[Token(Token = "0x6000056")]
[Address(RVA = "0x11E3300", Offset = "0x11E2300", VA = "0x1811E3300")]
get
{
return 0f;
}
[Token(Token = "0x6000057")]
[Address(RVA = "0x11E3370", Offset = "0x11E2370", VA = "0x1811E3370")]
set
{
}
}
// Token: 0x17000022 RID: 34
// (get) Token: 0x0600005E RID: 94 RVA: 0x000024C0 File Offset: 0x000006C0
// (set) Token: 0x0600005F RID: 95 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000020")]
public float shiftedWristRotationRatio
{
[Token(Token = "0x6000058")]
[Address(RVA = "0x5B7050", Offset = "0x5B6050", VA = "0x1805B7050")]
get
{
return 0f;
}
[Token(Token = "0x6000059")]
[Address(RVA = "0x5B70C0", Offset = "0x5B60C0", VA = "0x1805B70C0")]
set
{
}
}
// Token: 0x06000060 RID: 96 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600005A")]
[Address(RVA = "0x11E2F00", Offset = "0x11E1F00", VA = "0x1811E2F00", Slot = "17")]
protected override void CalculateFinalJointRotations(Quaternion controllerOrientation, Quaternion xyRotation, Quaternion lerpRotation)
{
}
// Token: 0x06000061 RID: 97 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600005B")]
[Address(RVA = "0x11E31E0", Offset = "0x11E21E0", VA = "0x1811E31E0")]
public SwingArmModel()
{
}
// Token: 0x04000032 RID: 50
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x400002F")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the shoulder joint.")]
[Range(0f, 1f)]
private float m_ShoulderRotationRatio;
// Token: 0x04000033 RID: 51
[FieldOffset(Offset = "0x124")]
[Token(Token = "0x4000030")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the elbow joint.")]
[Range(0f, 1f)]
private float m_ElbowRotationRatio;
// Token: 0x04000034 RID: 52
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x4000031")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the wrist joint.")]
[Range(0f, 1f)]
private float m_WristRotationRatio;
// Token: 0x04000035 RID: 53
[FieldOffset(Offset = "0x12C")]
[Token(Token = "0x4000032")]
[SerializeField]
private Vector2 m_JointShiftAngle;
// Token: 0x04000036 RID: 54
[FieldOffset(Offset = "0x134")]
[Token(Token = "0x4000033")]
[SerializeField]
[Tooltip("Exponent applied to the joint shift ratio to control the curve of the shift.")]
[Range(1f, 20f)]
private float m_JointShiftExponent;
// Token: 0x04000037 RID: 55
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4000034")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the shoulder joint when the controller is backwards.")]
[Range(0f, 1f)]
private float m_ShiftedShoulderRotationRatio;
// Token: 0x04000038 RID: 56
[FieldOffset(Offset = "0x13C")]
[Token(Token = "0x4000035")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the elbow joint when the controller is backwards.")]
[Range(0f, 1f)]
private float m_ShiftedElbowRotationRatio;
// Token: 0x04000039 RID: 57
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x4000036")]
[SerializeField]
[Tooltip("Portion of controller rotation applied to the wrist joint when the controller is backwards.")]
[Range(0f, 1f)]
private float m_ShiftedWristRotationRatio;
}
}
@@ -0,0 +1,140 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.SpatialTracking;
namespace UnityEngine.XR.LegacyInputHelpers
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000007")]
public class TransitionArmModel : ArmModel
{
// Token: 0x17000025 RID: 37
// (get) Token: 0x06000067 RID: 103 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000068 RID: 104 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000023")]
public ArmModel currentArmModelComponent
{
[Token(Token = "0x6000061")]
[Address(RVA = "0x5B7070", Offset = "0x5B6070", VA = "0x1805B7070")]
get
{
return null;
}
[Token(Token = "0x6000062")]
[Address(RVA = "0xD899A0", Offset = "0xD889A0", VA = "0x180D899A0")]
set
{
}
}
// Token: 0x06000069 RID: 105 RVA: 0x000024D8 File Offset: 0x000006D8
[Token(Token = "0x6000063")]
[Address(RVA = "0x11E3450", Offset = "0x11E2450", VA = "0x1811E3450")]
public bool Queue(string key)
{
return default(bool);
}
// Token: 0x0600006A RID: 106 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000064")]
[Address(RVA = "0x11E35F0", Offset = "0x11E25F0", VA = "0x1811E35F0")]
public void Queue(ArmModel newArmModel)
{
}
// Token: 0x0600006B RID: 107 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000065")]
[Address(RVA = "0x11E3820", Offset = "0x11E2820", VA = "0x1811E3820")]
private void RemoveJustStartingTransitions()
{
}
// Token: 0x0600006C RID: 108 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000066")]
[Address(RVA = "0x11E38F0", Offset = "0x11E28F0", VA = "0x1811E38F0")]
private void RemoveOldestTransition()
{
}
// Token: 0x0600006D RID: 109 RVA: 0x000024F0 File Offset: 0x000006F0
[Token(Token = "0x6000067")]
[Address(RVA = "0x11E33A0", Offset = "0x11E23A0", VA = "0x1811E33A0", Slot = "4")]
public override PoseDataFlags GetPoseFromProvider(out Pose output)
{
return PoseDataFlags.NoData;
}
// Token: 0x0600006E RID: 110 RVA: 0x00002508 File Offset: 0x00000708
[Token(Token = "0x6000068")]
[Address(RVA = "0x11E3940", Offset = "0x11E2940", VA = "0x1811E3940")]
private bool UpdateBlends()
{
return default(bool);
}
// Token: 0x0600006F RID: 111 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000069")]
[Address(RVA = "0x11E4350", Offset = "0x11E3350", VA = "0x1811E4350")]
public TransitionArmModel()
{
}
// Token: 0x0400003C RID: 60
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4000039")]
[SerializeField]
private ArmModel m_CurrentArmModelComponent;
// Token: 0x0400003D RID: 61
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x400003A")]
[SerializeField]
public List<ArmModelTransition> m_ArmModelTransitions;
// Token: 0x0400003E RID: 62
[Token(Token = "0x400003B")]
private const int MAX_ACTIVE_TRANSITIONS = 10;
// Token: 0x0400003F RID: 63
[Token(Token = "0x400003C")]
private const float DROP_TRANSITION_THRESHOLD = 0.035f;
// Token: 0x04000040 RID: 64
[Token(Token = "0x400003D")]
private const float LERP_CLAMP_THRESHOLD = 0.95f;
// Token: 0x04000041 RID: 65
[Token(Token = "0x400003E")]
private const float MIN_ANGULAR_VELOCITY = 0.2f;
// Token: 0x04000042 RID: 66
[Token(Token = "0x400003F")]
private const float ANGULAR_VELOCITY_DIVISOR = 45f;
// Token: 0x04000043 RID: 67
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4000040")]
internal List<TransitionArmModel.ArmModelBlendData> armModelBlendData;
// Token: 0x04000044 RID: 68
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4000041")]
private TransitionArmModel.ArmModelBlendData currentBlendingArmModel;
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
internal struct ArmModelBlendData
{
// Token: 0x04000045 RID: 69
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000045")]
public ArmModel armModel;
// Token: 0x04000046 RID: 70
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000046")]
public float currentBlendAmount;
}
}
}
@@ -0,0 +1,237 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.XR;
namespace UnityEditor.XR.LegacyInputHelpers
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[AddComponentMenu("XR/Camera Offset")]
public class CameraOffset : MonoBehaviour
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000002 RID: 2 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000001")]
public GameObject cameraFloorOffsetObject
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
get
{
return null;
}
[Token(Token = "0x6000002")]
[Address(RVA = "0x11E2EC0", Offset = "0x11E1EC0", VA = "0x1811E2EC0")]
set
{
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000003 RID: 3 RVA: 0x00002058 File Offset: 0x00000258
// (set) Token: 0x06000004 RID: 4 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000002")]
public UserRequestedTrackingMode requestedTrackingMode
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x470B70", Offset = "0x46FB70", VA = "0x180470B70")]
get
{
return UserRequestedTrackingMode.Default;
}
[Token(Token = "0x6000004")]
[Address(RVA = "0x11E2EE0", Offset = "0x11E1EE0", VA = "0x1811E2EE0")]
set
{
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000005 RID: 5 RVA: 0x00002070 File Offset: 0x00000270
// (set) Token: 0x06000006 RID: 6 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000003")]
public TrackingOriginModeFlags TrackingOriginMode
{
[Token(Token = "0x6000005")]
[Address(RVA = "0x470B60", Offset = "0x46FB60", VA = "0x180470B60")]
get
{
return TrackingOriginModeFlags.Unknown;
}
[Token(Token = "0x6000006")]
[Address(RVA = "0x11E2EB0", Offset = "0x11E1EB0", VA = "0x1811E2EB0")]
set
{
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000007 RID: 7 RVA: 0x00002088 File Offset: 0x00000288
// (set) Token: 0x06000008 RID: 8 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000004")]
[Obsolete]
public TrackingSpaceType trackingSpace
{
[Token(Token = "0x6000007")]
[Address(RVA = "0x471180", Offset = "0x470180", VA = "0x180471180")]
get
{
return TrackingSpaceType.Stationary;
}
[Token(Token = "0x6000008")]
[Address(RVA = "0x11E2EF0", Offset = "0x11E1EF0", VA = "0x1811E2EF0")]
set
{
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000009 RID: 9 RVA: 0x000020A0 File Offset: 0x000002A0
// (set) Token: 0x0600000A RID: 10 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000005")]
public float cameraYOffset
{
[Token(Token = "0x6000009")]
[Address(RVA = "0x5626B0", Offset = "0x5616B0", VA = "0x1805626B0")]
get
{
return 0f;
}
[Token(Token = "0x600000A")]
[Address(RVA = "0x11E2ED0", Offset = "0x11E1ED0", VA = "0x1811E2ED0")]
set
{
}
}
// Token: 0x0600000B RID: 11 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000B")]
[Address(RVA = "0x11E2E00", Offset = "0x11E1E00", VA = "0x1811E2E00")]
private void UpgradeTrackingSpaceToTrackingOriginMode()
{
}
// Token: 0x0600000C RID: 12 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000C")]
[Address(RVA = "0x11E25F0", Offset = "0x11E15F0", VA = "0x1811E25F0")]
private void Awake()
{
}
// Token: 0x0600000D RID: 13 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000D")]
[Address(RVA = "0x11E2D60", Offset = "0x11E1D60", VA = "0x1811E2D60")]
private void Start()
{
}
// Token: 0x0600000E RID: 14 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000E")]
[Address(RVA = "0x11E2690", Offset = "0x11E1690", VA = "0x1811E2690")]
private void OnValidate()
{
}
// Token: 0x0600000F RID: 15 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000F")]
[Address(RVA = "0x11E2D70", Offset = "0x11E1D70", VA = "0x1811E2D70")]
private void TryInitializeCamera()
{
}
// Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000010")]
[Address(RVA = "0x11E26E0", Offset = "0x11E16E0", VA = "0x1811E26E0")]
private IEnumerator RepeatInitializeCamera()
{
return null;
}
// Token: 0x06000011 RID: 17 RVA: 0x000020B8 File Offset: 0x000002B8
[Token(Token = "0x6000011")]
[Address(RVA = "0x11E2BE0", Offset = "0x11E1BE0", VA = "0x1811E2BE0")]
private bool SetupCamera()
{
return default(bool);
}
// Token: 0x06000012 RID: 18 RVA: 0x000020D0 File Offset: 0x000002D0
[Token(Token = "0x6000012")]
[Address(RVA = "0x11E2900", Offset = "0x11E1900", VA = "0x1811E2900")]
private bool SetupCamera(XRInputSubsystem subsystem)
{
return default(bool);
}
// Token: 0x06000013 RID: 19 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000013")]
[Address(RVA = "0x11E2740", Offset = "0x11E1740", VA = "0x1811E2740")]
private void SetupCameraLegacy(TrackingSpaceType trackingSpace)
{
}
// Token: 0x06000014 RID: 20 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000014")]
[Address(RVA = "0x11E2EA0", Offset = "0x11E1EA0", VA = "0x1811E2EA0")]
public CameraOffset()
{
}
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
private const float k_DefaultCameraYOffset = 1.36144f;
// Token: 0x04000006 RID: 6
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000006")]
[SerializeField]
[Tooltip("GameObject to move to desired height off the floor (defaults to this object if none provided).")]
private GameObject m_CameraFloorOffsetObject;
// Token: 0x04000007 RID: 7
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000007")]
[SerializeField]
[Tooltip("What the user wants the tracking origin mode to be")]
private UserRequestedTrackingMode m_RequestedTrackingMode;
// Token: 0x04000008 RID: 8
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000008")]
[SerializeField]
[Tooltip("Sets the type of tracking origin to use for this Rig. Tracking origins identify where 0,0,0 is in the world of tracking.")]
private TrackingOriginModeFlags m_TrackingOriginMode;
// Token: 0x04000009 RID: 9
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000009")]
[SerializeField]
[Tooltip("Set if the XR experience is Room Scale or Stationary.")]
private TrackingSpaceType m_TrackingSpace;
// Token: 0x0400000A RID: 10
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400000A")]
[SerializeField]
[Tooltip("Camera Height to be used when in Device tracking space.")]
private float m_CameraYOffset;
// Token: 0x0400000B RID: 11
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400000B")]
private bool m_CameraInitialized;
// Token: 0x0400000C RID: 12
[FieldOffset(Offset = "0x31")]
[Token(Token = "0x400000C")]
private bool m_CameraInitializing;
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
private static List<XRInputSubsystem> s_InputSubsystems;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEditor.XR.LegacyInputHelpers
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public enum UserRequestedTrackingMode
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Default,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Device,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Floor
}
}
@@ -0,0 +1,77 @@
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<ItemGroup>
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