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using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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using Cpp2IlInjected;
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namespace System
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{
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/// <summary>Represents the status of an asynchronous operation.</summary>
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// Token: 0x02000108 RID: 264
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[Token(Token = "0x2000108")]
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[ComVisible(true)]
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public interface IAsyncResult
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{
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/// <summary>Gets a value that indicates whether the asynchronous operation has completed.</summary>
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/// <returns>
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/// <see langword="true" /> if the operation is complete; otherwise, <see langword="false" />.</returns>
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// Token: 0x170000D1 RID: 209
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// (get) Token: 0x060009C0 RID: 2496
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[Token(Token = "0x170000D1")]
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bool IsCompleted
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{
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[Token(Token = "0x60009C0")]
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[Address(Slot = "0")]
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get;
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}
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/// <summary>Gets a <see cref="T:System.Threading.WaitHandle" /> that is used to wait for an asynchronous operation to complete.</summary>
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/// <returns>A <see cref="T:System.Threading.WaitHandle" /> that is used to wait for an asynchronous operation to complete.</returns>
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// Token: 0x170000D2 RID: 210
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// (get) Token: 0x060009C1 RID: 2497
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[Token(Token = "0x170000D2")]
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WaitHandle AsyncWaitHandle
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{
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[Token(Token = "0x60009C1")]
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[Address(Slot = "1")]
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get;
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}
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/// <summary>Gets a user-defined object that qualifies or contains information about an asynchronous operation.</summary>
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/// <returns>A user-defined object that qualifies or contains information about an asynchronous operation.</returns>
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// Token: 0x170000D3 RID: 211
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// (get) Token: 0x060009C2 RID: 2498
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[Token(Token = "0x170000D3")]
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object AsyncState
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{
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[Token(Token = "0x60009C2")]
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[Address(Slot = "2")]
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get;
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}
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/// <summary>Gets a value that indicates whether the asynchronous operation completed synchronously.</summary>
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/// <returns>
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/// <see langword="true" /> if the asynchronous operation completed synchronously; otherwise, <see langword="false" />.</returns>
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// Token: 0x170000D4 RID: 212
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// (get) Token: 0x060009C3 RID: 2499
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[Token(Token = "0x170000D4")]
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bool CompletedSynchronously
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{
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[Token(Token = "0x60009C3")]
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[Address(Slot = "3")]
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get;
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}
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}
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}
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