using System; using Cpp2IlInjected; using RecRoom; using UnityEngine; namespace AGUI.StackedUI { // Token: 0x020011CA RID: 4554 [Token(Token = "0x20011CA")] public abstract class ClickableReleaseButton : ClickableButton { // Token: 0x060065EE RID: 26094 RVA: 0x001616EC File Offset: 0x0015F8EC [Token(Token = "0x60065EE")] [Address(RVA = "0x1A574A0", Offset = "0x1A564A0", VA = "0x181A574A0", Slot = "47")] protected override void IOIPLOFNEGH(bool DDFLMNGNNIP) { if (!DDFLMNGNNIP) { MenuFinger blijcjnggij = this.BLIJCJNGGIJ; int num = 0; if (blijcjnggij != num) { this.BLIJCJNGGIJ.Vibrate(10, 0.5f); } StackedUIBase ljocnmlbcah = this.LJOCNMLBCAH; int num2 = 0; if (ljocnmlbcah != num2) { StackedUIBase ljocnmlbcah2 = this.LJOCNMLBCAH; } Transform transform = base.transform; RecRoomAudioClip buttonUpAudio = this.ButtonUpAudio; int num3 = 0; int num4 = 0; SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(buttonUpAudio, transform, num4, num3); } Button3DBase.IOJHBLEGKFK olamkldopce = this.OLAMKLDOPCE; if (olamkldopce != 0) { olamkldopce(this); } base.OCGMNKCFDDM(DDFLMNGNNIP); } // Token: 0x060065EF RID: 26095 RVA: 0x00161784 File Offset: 0x0015F984 [Token(Token = "0x60065EF")] [Address(RVA = "0x1A51EC0", Offset = "0x1A50EC0", VA = "0x181A51EC0")] protected ClickableReleaseButton() { } } }