using System; using Cpp2IlInjected; using UnityEngine.Rendering.PostProcessing; // Token: 0x0200074F RID: 1871 [Token(Token = "0x200074F")] [Serializable] public sealed class ApplicationMethodParameter : ParameterOverride { // Token: 0x06003669 RID: 13929 RVA: 0x000DEF70 File Offset: 0x000DD170 [Token(Token = "0x6003669")] [Address(RVA = "0x15B5F70", Offset = "0x15B4F70", VA = "0x1815B5F70")] public ApplicationMethodParameter() { } }