using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000325 RID: 805 [Token(Token = "0x2000325")] public class AvatarSelectionElement : ScriptableObject { // Token: 0x0600191D RID: 6429 RVA: 0x00064BE0 File Offset: 0x00062DE0 [Token(Token = "0x600191D")] [Address(RVA = "0x215B240", Offset = "0x215A240", VA = "0x18215B240")] public AvatarSelectionElement() { if (string.IsNullOrEmpty(this.Guid)) { Guid guid = global::System.Guid.NewGuid(); string text; this.Guid = text; } } // Token: 0x04001308 RID: 4872 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001308")] public string Guid = ""; }