using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000216 RID: 534 [Token(Token = "0x2000216")] [Serializable] public class AxisPressButtons : AxisButtons { // Token: 0x1700027B RID: 635 // (get) Token: 0x060010DB RID: 4315 RVA: 0x00049240 File Offset: 0x00047440 [Token(Token = "0x1700027B")] public static AxisPressButtons Default_DPadAxisPressButtons { [Token(Token = "0x60010DB")] [Address(RVA = "0x215BF50", Offset = "0x215AF50", VA = "0x18215BF50")] get { AxisPressButtons axisPressButtons = new AxisPressButtons(); AxisButtons.DirectionDescription[] array = new AxisButtons.DirectionDescription[4]; ulong num; array[1] = num; ulong num2; array[2] = num2; ulong num3; array[4] = num3; ulong num4; array[5] = num4; axisPressButtons.possibleDirections = array; return axisPressButtons; } } // Token: 0x060010DC RID: 4316 RVA: 0x0004928C File Offset: 0x0004748C [Token(Token = "0x60010DC")] [Address(RVA = "0x215BE40", Offset = "0x215AE40", VA = "0x18215BE40", Slot = "4")] public override void OPEMIFENIJM(Vector2 GLHHBDHELAO, bool CGEDBNBONIE, bool CBEIBIIAFJO = true) { AxisButtons.OINGMHACLAI oingmhaclai = base.IAMAABFPPLL(GLHHBDHELAO); AxisButtons.AAOCINMGEDP[] directionStates = this.directionStates; int num = 0; int num2 = (int)oingmhaclai; if (num < directionStates.Length) { if (num != num2) { directionStates[0] = 1; } directionStates.JBOJIOHDFHI = CGEDBNBONIE; AxisButtons.AAOCINMGEDP[] directionStates2 = this.directionStates; num++; } } // Token: 0x060010DD RID: 4317 RVA: 0x000492DC File Offset: 0x000474DC [Token(Token = "0x60010DD")] [Address(RVA = "0x215BF40", Offset = "0x215AF40", VA = "0x18215BF40")] public AxisPressButtons() { } }