using System; using Cpp2IlInjected; using Photon.Pun; using UnityEngine; // Token: 0x020004F9 RID: 1273 [Token(Token = "0x20004F9")] public class Ball : MonoBehaviourPun { // Token: 0x17000696 RID: 1686 // (get) Token: 0x060025A6 RID: 9638 RVA: 0x00097A04 File Offset: 0x00095C04 // (set) Token: 0x060025A7 RID: 9639 RVA: 0x00097A18 File Offset: 0x00095C18 [Token(Token = "0x17000696")] public Tool PBBJCLJPFMI { [Token(Token = "0x60025A6")] [Address(RVA = "0x417680", Offset = "0x416680", VA = "0x180417680")] get; [Token(Token = "0x60025A7")] [Address(RVA = "0x417960", Offset = "0x416960", VA = "0x180417960")] private set; } // Token: 0x060025A8 RID: 9640 RVA: 0x00097A2C File Offset: 0x00095C2C [Token(Token = "0x60025A8")] [Address(RVA = "0x1698E50", Offset = "0x1697E50", VA = "0x181698E50", Slot = "13")] protected override void Awake() { base..ctor(); Tool component = base.GetComponent(); this.k__BackingField = component; int num = 0; if (component != num) { Tool tool = this.k__BackingField; Tool.MCBIGKMJJEN mcbigkmjjen = new Tool.MCBIGKMJJEN(this.KBDFLONFNEF); tool.CustomApplyForceModifier = mcbigkmjjen; } } // Token: 0x060025A9 RID: 9641 RVA: 0x00097A7C File Offset: 0x00095C7C [Token(Token = "0x60025A9")] [Address(RVA = "0x1698F20", Offset = "0x1697F20", VA = "0x181698F20")] private void KBDFLONFNEF(ref Vector3 CDFHDACBFKN, Vector3 DDHPAFKBMON) { RigidbodyEx rigidbodyEx = this.k__BackingField.rigidbodyEx; Vector3 vector; float z = vector.z; float z2 = DDHPAFKBMON.z; Vector3 vector2; float z3 = vector2.z; Vector3 vector3; float z4 = vector3.z; float magnitude = CDFHDACBFKN.magnitude; Vector3 vector4; float z5 = vector4.z; CDFHDACBFKN.z = z5; } // Token: 0x060025AA RID: 9642 RVA: 0x00097AD8 File Offset: 0x00095CD8 [Token(Token = "0x60025AA")] [Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")] public Ball() { } }