using System; using Cpp2IlInjected; using RecRoom.Inputs; using UnityEngine; // Token: 0x02002FDD RID: 12253 [Token(Token = "0x2002FDD")] public abstract class CDEHHAFINFA { // Token: 0x06014A9E RID: 84638 [Token(Token = "0x6014A9E")] [Address(Slot = "4")] public abstract IJEBGHKNDBA EKEMCKMMBCM(PlayerHand ONFJHABGCIP, Transform MIEGAHFOEOM, VRInputHandler DBFBLNILIGL); // Token: 0x06014A9F RID: 84639 RVA: 0x004C5F10 File Offset: 0x004C4110 [Token(Token = "0x6014A9F")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] protected CDEHHAFINFA() { } }