using System; using Cpp2IlInjected; // Token: 0x02000196 RID: 406 [Token(Token = "0x2000196")] [NJICLEHHOBN] public enum COBKKLOJNNE { // Token: 0x04000A02 RID: 2562 [Token(Token = "0x4000A02")] INVALID = -1, // Token: 0x04000A03 RID: 2563 [Token(Token = "0x4000A03")] DORM_ROOM, // Token: 0x04000A04 RID: 2564 [Token(Token = "0x4000A04")] REC_CENTER, // Token: 0x04000A05 RID: 2565 [Token(Token = "0x4000A05")] LEGACY_CHARADES, // Token: 0x04000A06 RID: 2566 [Token(Token = "0x4000A06")] LAKE, // Token: 0x04000A07 RID: 2567 [Token(Token = "0x4000A07")] PROPULSION, // Token: 0x04000A08 RID: 2568 [Token(Token = "0x4000A08")] DODGEBALL, // Token: 0x04000A09 RID: 2569 [Token(Token = "0x4000A09")] THE_LOUNGE, // Token: 0x04000A0A RID: 2570 [Token(Token = "0x4000A0A")] PADDLEBALL, // Token: 0x04000A0B RID: 2571 [Token(Token = "0x4000A0B")] RIVER, // Token: 0x04000A0C RID: 2572 [Token(Token = "0x4000A0C")] HOMESTEAD, // Token: 0x04000A0D RID: 2573 [Token(Token = "0x4000A0D")] QUARRY, // Token: 0x04000A0E RID: 2574 [Token(Token = "0x4000A0E")] CLEAR_CUT, // Token: 0x04000A0F RID: 2575 [Token(Token = "0x4000A0F")] SPILLWAY, // Token: 0x04000A10 RID: 2576 [Token(Token = "0x4000A10")] QUEST_FOR_THE_GOLDEN_TROPHY, // Token: 0x04000A11 RID: 2577 [Token(Token = "0x4000A11")] ORIENTATION, // Token: 0x04000A12 RID: 2578 [Token(Token = "0x4000A12")] THE_RISE_OF_JUMBOTRON, // Token: 0x04000A13 RID: 2579 [Token(Token = "0x4000A13")] CURSE_OF_THE_CRIMSON_CAULDRON, // Token: 0x04000A14 RID: 2580 [Token(Token = "0x4000A14")] THE_ISLE_OF_LOST_SKULLS, // Token: 0x04000A15 RID: 2581 [Token(Token = "0x4000A15")] SOCCER, // Token: 0x04000A16 RID: 2582 [Token(Token = "0x4000A16")] PERFORMANCE_HALL, // Token: 0x04000A17 RID: 2583 [Token(Token = "0x4000A17")] PSVR_ROOM_CALIBRATION, // Token: 0x04000A18 RID: 2584 [Token(Token = "0x4000A18")] PARK, // Token: 0x04000A19 RID: 2585 [Token(Token = "0x4000A19")] WAREHOUSE, // Token: 0x04000A1A RID: 2586 [Token(Token = "0x4000A1A")] CYBERJUNK_CITY, // Token: 0x04000A1B RID: 2587 [Token(Token = "0x4000A1B")] MAKER_ROOM, // Token: 0x04000A1C RID: 2588 [Token(Token = "0x4000A1C")] FRONTIER_SQUADS, // Token: 0x04000A1D RID: 2589 [Token(Token = "0x4000A1D")] FRONTIER_SOLOS, // Token: 0x04000A1E RID: 2590 [Token(Token = "0x4000A1E")] CRESCENDO_OF_THE_BLOOD_MOON, // Token: 0x04000A1F RID: 2591 [Token(Token = "0x4000A1F")] BOWLING_ALLEY, // Token: 0x04000A20 RID: 2592 [Token(Token = "0x4000A20")] ANIMATION_RECORDING_STUDIO, // Token: 0x04000A21 RID: 2593 [Token(Token = "0x4000A21")] STUNTRUNNER, // Token: 0x04000A22 RID: 2594 [Token(Token = "0x4000A22")] STUNTRUNNER_THE_MAIN_EVENT, // Token: 0x04000A23 RID: 2595 [Token(Token = "0x4000A23")] STUNTRUNNER_BASE_ROOM, // Token: 0x04000A24 RID: 2596 [Token(Token = "0x4000A24")] REGISTRATION, // Token: 0x04000A25 RID: 2597 [Token(Token = "0x4000A25")] AR_ROOM, // Token: 0x04000A26 RID: 2598 [Token(Token = "0x4000A26")] DRIVEIN, // Token: 0x04000A27 RID: 2599 [Token(Token = "0x4000A27")] CHARADES_THE_INK_SPACE, // Token: 0x04000A28 RID: 2600 [Token(Token = "0x4000A28")] THE_INK_SPACE_BASE_ROOM, // Token: 0x04000A29 RID: 2601 [Token(Token = "0x4000A29")] FRONTIER_UGC }