using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200022A RID: 554 [Token(Token = "0x200022A")] public class ChallengeUploadManager : MonoBehaviour { // Token: 0x0600110A RID: 4362 RVA: 0x00049CB8 File Offset: 0x00047EB8 [Token(Token = "0x600110A")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ChallengeUploadManager() { } }