using System; using Cpp2IlInjected; using UnityEngine; namespace ClusterLOD { // Token: 0x02001348 RID: 4936 [Token(Token = "0x2001348")] public class ClusterLODManagerEditorDebug : MonoBehaviour { // Token: 0x06006ECB RID: 28363 RVA: 0x001855A0 File Offset: 0x001837A0 [Token(Token = "0x6006ECB")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ClusterLODManagerEditorDebug() { } } }