using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000611 RID: 1553 [Token(Token = "0x2000611")] [RequireComponent(typeof(Camera))] public class CubeMapGenerator : MonoBehaviour { // Token: 0x06002DF6 RID: 11766 RVA: 0x000BBDA0 File Offset: 0x000B9FA0 [Token(Token = "0x6002DF6")] [Address(RVA = "0x1C57C00", Offset = "0x1C56C00", VA = "0x181C57C00")] public CubeMapGenerator() { } // Token: 0x04002529 RID: 9513 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002529")] public int Resolution = (int)((ulong)2048L); // Token: 0x0400252A RID: 9514 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400252A")] public int AntiAliasLevel = (int)((ulong)8L); }