using System; using Cpp2IlInjected; // Token: 0x020020D8 RID: 8408 [Token(Token = "0x20020D8")] public static class DMFDIJNIILL { // Token: 0x0600D419 RID: 54297 RVA: 0x00307E4C File Offset: 0x0030604C [Token(Token = "0x600D419")] [Address(RVA = "0x1BD5820", Offset = "0x1BD4820", VA = "0x181BD5820")] public static void NLBCGHEJHHH(string JBOOIBPLBNJ, string NOEDFHOANIO) { NotificationManager instance = SingletonMonoBehaviour.ONCPNMDGGKG; int num = 0; string text = "Failed validating room for " + JBOOIBPLBNJ + ":\n" + NOEDFHOANIO; int num2 = 0; IDisposable disposable = instance.Play((NotificationManager.IBIDFAOPIPC)num2, text, 3f, num, num); } // Token: 0x0600D41A RID: 54298 RVA: 0x00307E8C File Offset: 0x0030608C [Token(Token = "0x600D41A")] [Address(RVA = "0x1BD5500", Offset = "0x1BD4500", VA = "0x181BD5500")] public static bool BNOPJDPGGDB(string JBOOIBPLBNJ) { GameManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; int num = 0; if (!(instance == num)) { GameSpawnManager spawnManager = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG.spawnManager; int num2 = 0; if (!(spawnManager == num2)) { GameTeamManager teamManager = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG.teamManager; int num3 = 0; if (!(teamManager == num3)) { CGLKOJIMDIH[] allTeams = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG.teamManager.GetAllTeams(); int num4 = 0; int length = allTeams.Length; if (num4 < length) { CGLKOJIMDIH cglkojimdih = allTeams[num4]; GameSpawnManager spawnManager2 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG.spawnManager; bool flag; if (flag) { num4++; } string text2; string text = "Requires Respawn Point for team " + text2; DMFDIJNIILL.NLBCGHEJHHH(JBOOIBPLBNJ, text); } } } } return true; } // Token: 0x0600D41B RID: 54299 RVA: 0x00307F4C File Offset: 0x0030614C [Token(Token = "0x600D41B")] [Address(RVA = "0x1BD5790", Offset = "0x1BD4790", VA = "0x181BD5790")] public static string ENDGJLDLFLG(CGLKOJIMDIH CGOLFOLCHIF) { int num; string text; return string.Format("{0} ({1})", num, text); } // Token: 0x040086CD RID: 34509 [Token(Token = "0x40086CD")] private const float JNMNKOPLFHM = 3f; }