using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Events; // Token: 0x02000598 RID: 1432 [Token(Token = "0x2000598")] public class FireEventOnPlayerEnteredTrigger : MonoBehaviour { // Token: 0x06002B04 RID: 11012 RVA: 0x000AEBB8 File Offset: 0x000ACDB8 [Token(Token = "0x6002B04")] [Address(RVA = "0x1646040", Offset = "0x1645040", VA = "0x181646040")] private void OnTriggerEnter(Collider GLPOLGOBLAA) { int num = 0; Player player; if (player != num) { FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent triggerEnteredEvent = this.onTriggerEnter; if (triggerEnteredEvent != 0) { triggerEnteredEvent.Invoke(); } } } // Token: 0x06002B05 RID: 11013 RVA: 0x000AEBE4 File Offset: 0x000ACDE4 [Token(Token = "0x6002B05")] [Address(RVA = "0x16460D0", Offset = "0x16450D0", VA = "0x1816460D0")] public FireEventOnPlayerEnteredTrigger() { FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent triggerEnteredEvent = new FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent(); this.onTriggerEnter = triggerEnteredEvent; base..ctor(); } // Token: 0x04002289 RID: 8841 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002289")] [SerializeField] private FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent onTriggerEnter; // Token: 0x02000599 RID: 1433 [Token(Token = "0x2000599")] [Serializable] public class TriggerEnteredEvent : UnityEvent { // Token: 0x06002B06 RID: 11014 RVA: 0x000AEC04 File Offset: 0x000ACE04 [Token(Token = "0x6002B06")] [Address(RVA = "0x811B50", Offset = "0x810B50", VA = "0x180811B50")] public TriggerEnteredEvent() { } } }