using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000294 RID: 660 [Token(Token = "0x2000294")] public class FollowBillboard : MonoBehaviour { // Token: 0x06001370 RID: 4976 RVA: 0x00051B44 File Offset: 0x0004FD44 [Token(Token = "0x6001370")] [Address(RVA = "0x1647EF0", Offset = "0x1646EF0", VA = "0x181647EF0")] private void Update() { Transform target = this.Target; int num = 0; if (target != num) { Camera camera = this.Camera; int num2 = 0; if (camera != num2) { Vector3 up = Vector3.up; Transform transform = this.Camera.transform; Vector3 up2 = Vector3.up; Transform transform2 = base.transform; Transform target2 = this.Target; int num3 = 0; base.transform.rotation = num3; } } } // Token: 0x06001371 RID: 4977 RVA: 0x00051BBC File Offset: 0x0004FDBC [Token(Token = "0x6001371")] [Address(RVA = "0x16482E0", Offset = "0x16472E0", VA = "0x1816482E0")] public FollowBillboard() { int num = 0; this.viewSpaceTargetOffset.z = (float)num; base..ctor(); } // Token: 0x04000F81 RID: 3969 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000F81")] [SerializeField] private Vector3 viewSpaceTargetOffset; // Token: 0x04000F82 RID: 3970 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000F82")] public Transform Target; // Token: 0x04000F83 RID: 3971 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000F83")] public Camera Camera; }