using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000110 RID: 272 [Token(Token = "0x2000110")] [Serializable] public class GameAFKSettings : JMFAKCJLJKP { // Token: 0x060006FD RID: 1789 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x60006FD")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "4")] public void InitializeOnAwake(GameManager ONLEICCNNBI) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006FE RID: 1790 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x60006FE")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "6")] public void InitializeOnStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006FF RID: 1791 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x60006FF")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "5")] public void CleanupOnDestroy() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000700 RID: 1792 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6000700")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "7")] public void OnUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000701 RID: 1793 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6000701")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "8")] public void OnGameStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000702 RID: 1794 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6000702")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "9")] public void OnGameEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000703 RID: 1795 RVA: 0x000230B4 File Offset: 0x000212B4 [Token(Token = "0x6000703")] [Address(RVA = "0x18BCF50", Offset = "0x18BBF50", VA = "0x1818BCF50", Slot = "10")] public void InitializeLocalPlayer(bool HOCMIMEHLLM) { if (!HOCMIMEHLLM && this.supportsCustomAfkSettings != HOCMIMEHLLM && this.settingsPushed == HOCMIMEHLLM) { float num = this.afkKickToIntroTimeout; float num2 = this.afkWarningStartTimeout; this.settingsPushed = true; } } // Token: 0x06000704 RID: 1796 RVA: 0x000230F8 File Offset: 0x000212F8 [Token(Token = "0x6000704")] [Address(RVA = "0x18BD000", Offset = "0x18BC000", VA = "0x1818BD000", Slot = "11")] public void ResetLocalPlayer(bool HOCMIMEHLLM) { if (this.settingsPushed) { Player.k__BackingField.PopAfkKickToIntroTimeout(); Player.k__BackingField.PopAfkWarningStartTimeout(); this.settingsPushed = false; } } // Token: 0x06000705 RID: 1797 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6000705")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "12")] public void OnPlayerDisconnected(AGAJMBPABDL IEKDDPPNFPF) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000706 RID: 1798 RVA: 0x00023130 File Offset: 0x00021330 [Token(Token = "0x6000706")] [Address(RVA = "0x18BD120", Offset = "0x18BC120", VA = "0x1818BD120")] public GameAFKSettings() { int num = 0; this.afkKickToIntroTimeout = 10f; this.afkWarningStartTimeout = 10f; this.InitializeOnAwake(num); } // Token: 0x04000667 RID: 1639 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000667")] [SerializeField] private bool supportsCustomAfkSettings; // Token: 0x04000668 RID: 1640 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000668")] [SerializeField] private float afkKickToIntroTimeout; // Token: 0x04000669 RID: 1641 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000669")] [SerializeField] private float afkWarningStartTimeout; // Token: 0x0400066A RID: 1642 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400066A")] private bool settingsPushed; }