using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200013C RID: 316 [Token(Token = "0x200013C")] public class GameObjectsRoot : MonoBehaviour { // Token: 0x060009DB RID: 2523 RVA: 0x0002D984 File Offset: 0x0002BB84 [Token(Token = "0x60009DB")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public GameObjectsRoot() { } }