using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x020005E3 RID: 1507 [Token(Token = "0x20005E3")] public class GameScoreboardBodyView : ProjectorUIElementView { // Token: 0x170007D1 RID: 2001 // (get) Token: 0x06002CED RID: 11501 RVA: 0x0000220F File Offset: 0x0000040F // (set) Token: 0x06002CEE RID: 11502 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x170007D1")] public override ProjectorUIElementView.BKAODFAEPIA ALHLJJCNFAE { [Token(Token = "0x6002CED")] [Address(RVA = "0x1408B80", Offset = "0x1407B80", VA = "0x181408B80", Slot = "4")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6002CEE")] [Address(RVA = "0x195C580", Offset = "0x195B580", VA = "0x18195C580", Slot = "5")] set { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06002CEF RID: 11503 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6002CEF")] [Address(RVA = "0x195C1B0", Offset = "0x195B1B0", VA = "0x18195C1B0")] public void SetGameModel(PLIDMGKBEAH GKNIHNHGBKC, GIDGPEJECKI PDPLCAPLMEL) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002CF0 RID: 11504 RVA: 0x000B6BD4 File Offset: 0x000B4DD4 [Token(Token = "0x6002CF0")] [Address(RVA = "0x195C100", Offset = "0x195B100", VA = "0x18195C100")] private GameScoreboardTeamRowView HMEPEDLCKOB() { GameScoreboardTeamRowView gameScoreboardTeamRowView = this.teamRowPrefab; Transform transform = base.transform; int num = 0; GameScoreboardTeamRowView gameScoreboardTeamRowView2 = global::UnityEngine.Object.Instantiate(gameScoreboardTeamRowView, transform, num != 0); this.TeamRows.Add(gameScoreboardTeamRowView2); return gameScoreboardTeamRowView2; } // Token: 0x06002CF1 RID: 11505 RVA: 0x000B6C10 File Offset: 0x000B4E10 [Token(Token = "0x6002CF1")] [Address(RVA = "0x195C500", Offset = "0x195B500", VA = "0x18195C500")] public GameScoreboardBodyView() { List list = new List(); this.FAPLJOMHNJP = list; List list2 = new List(); this.TeamRows = list2; base..ctor(); } // Token: 0x04002439 RID: 9273 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002439")] [SerializeField] [Header("Team Rows")] private GameScoreboardTeamRowView teamRowPrefab; // Token: 0x0400243A RID: 9274 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400243A")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)] private ScoreboardPagedGrid scoreboardPagedGrid; // Token: 0x0400243B RID: 9275 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400243B")] private List FAPLJOMHNJP; // Token: 0x0400243C RID: 9276 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400243C")] [NonSerialized] public List TeamRows; // Token: 0x0400243D RID: 9277 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400243D")] private ProjectorUIElementView.BKAODFAEPIA MEDIJKHGEDI; }