using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000155 RID: 341 [Token(Token = "0x2000155")] [Serializable] public class GameTeamConfig : ScriptableObject { // Token: 0x06000ADE RID: 2782 RVA: 0x00031108 File Offset: 0x0002F308 [Token(Token = "0x6000ADE")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] public GameTeamConfig() { } // Token: 0x0400086F RID: 2159 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400086F")] public GameTeamConfig.TeamConfig[] TeamConfigs; // Token: 0x04000870 RID: 2160 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000870")] public GameTeamConfig.TeamConfig AnyTeamConfig; // Token: 0x04000871 RID: 2161 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000871")] [Header("High Contrast Team Color")] public Color HighContrastLocalPlayerTeamColor; // Token: 0x04000872 RID: 2162 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000872")] public Color HighContrastEvenOpponentTeamColor; // Token: 0x04000873 RID: 2163 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000873")] public Color HighContrastOddOpponentTeamColor; // Token: 0x02000156 RID: 342 [Token(Token = "0x2000156")] [Serializable] public struct TeamConfig { // Token: 0x04000874 RID: 2164 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000874")] public CGLKOJIMDIH Team; // Token: 0x04000875 RID: 2165 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000875")] public Color Color; // Token: 0x04000876 RID: 2166 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000876")] public string Name; } }