using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020006BC RID: 1724 [Token(Token = "0x20006BC")] public class GameplaySettingsLogger : MonoBehaviour { // Token: 0x06003247 RID: 12871 RVA: 0x000CCA44 File Offset: 0x000CAC44 [Token(Token = "0x6003247")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public GameplaySettingsLogger() { } }