using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004D7 RID: 1239 [Token(Token = "0x20004D7")] public class GreenScreen : MonoBehaviour { // Token: 0x060024FC RID: 9468 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x60024FC")] [Address(RVA = "0x12C4C40", Offset = "0x12C3C40", VA = "0x1812C4C40")] private void Awake() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060024FD RID: 9469 RVA: 0x000949C0 File Offset: 0x00092BC0 [Token(Token = "0x60024FD")] [Address(RVA = "0x12C54E0", Offset = "0x12C44E0", VA = "0x1812C54E0")] private void OnDestroy() { Tool egfejghdnai = this.EGFEJGHDNAI; int num = 0; if (egfejghdnai != num) { Tool egfejghdnai2 = this.EGFEJGHDNAI; MFBGLIHGCGO postPickupEvent = egfejghdnai2.PostPickupEvent; Action action = new Action(this.HAAIALDMMEL); MFBGLIHGCGO mfbglihgcgo = MFBGLIHGCGO.GMNMHGMFGOL(postPickupEvent, action); egfejghdnai2.PostPickupEvent = mfbglihgcgo; Tool egfejghdnai3 = this.EGFEJGHDNAI; MFBGLIHGCGO postReleaseEvent = egfejghdnai3.PostReleaseEvent; Action action2 = new Action(this.OIOCPLEKMEK); MFBGLIHGCGO mfbglihgcgo2 = MFBGLIHGCGO.GMNMHGMFGOL(postReleaseEvent, action2); egfejghdnai3.PostReleaseEvent = mfbglihgcgo2; } } // Token: 0x060024FE RID: 9470 RVA: 0x00094A48 File Offset: 0x00092C48 [Token(Token = "0x60024FE")] [Address(RVA = "0x12C5480", Offset = "0x12C4480", VA = "0x1812C5480")] private void OIOCPLEKMEK(Tool EGFEJGHDNAI) { RigidbodyEx rigidbodyEx = EGFEJGHDNAI.rigidbodyEx; int num = 0; rigidbodyEx.IEIKHAKBHFL = num != 0; this.canvas.gameObject.SetActive(true); } // Token: 0x060024FF RID: 9471 RVA: 0x00094A7C File Offset: 0x00092C7C [Token(Token = "0x60024FF")] [Address(RVA = "0x12C50C0", Offset = "0x12C40C0", VA = "0x1812C50C0")] private void HAAIALDMMEL(Tool EGFEJGHDNAI) { GameObject gameObject = this.canvas.gameObject; int num = 0; gameObject.SetActive(num != 0); } // Token: 0x06002500 RID: 9472 RVA: 0x00094AA4 File Offset: 0x00092CA4 [Token(Token = "0x6002500")] [Address(RVA = "0x12C50F0", Offset = "0x12C40F0", VA = "0x1812C50F0")] public void Button_SwapColor() { int num; do { num = 0; int num2 = this.AIHFCCMNLLJ; num2++; this.AIHFCCMNLLJ = num2; List list = this.screenColors; List list2 = this.screenRenderers; List.Enumerator enumerator = list.GetEnumerator(); bool flag; if (flag) { List list3 = this.screenColors; int aihfccmnllj = this.AIHFCCMNLLJ; ThrowHelper.ThrowArgumentOutOfRangeException(); flag += flag; } } while (num != 0); } // Token: 0x06002501 RID: 9473 RVA: 0x00094B18 File Offset: 0x00092D18 [Token(Token = "0x6002501")] [Address(RVA = "0x12C5290", Offset = "0x12C4290", VA = "0x1812C5290")] public void Button_ToggleCollision() { int num; do { num = 0; bool flag = (this.IFFACIJLCOP ? 1 : 0) == num; this.IFFACIJLCOP = flag; List list = this.screenRenderers; bool flag2; if (flag2) { int num2 = 0; Collider collider; if (!(collider != num2)) { continue; } bool iffacijlcop = this.IFFACIJLCOP; collider.enabled = iffacijlcop; } } while (num != 0); NotificationManager instance = SingletonMonoBehaviour.ONCPNMDGGKG; if (this.IFFACIJLCOP) { } } // Token: 0x06002502 RID: 9474 RVA: 0x00094B9C File Offset: 0x00092D9C [Token(Token = "0x6002502")] [Address(RVA = "0x12C4FC0", Offset = "0x12C3FC0", VA = "0x1812C4FC0")] public void Button_FixRotation() { Transform transform = base.transform; Transform transform2 = base.transform; } // Token: 0x06002503 RID: 9475 RVA: 0x00094BC0 File Offset: 0x00092DC0 [Token(Token = "0x6002503")] [Address(RVA = "0x12C4E60", Offset = "0x12C3E60", VA = "0x1812C4E60")] public void Button_FixPosition() { Transform transform = base.transform; Vector3 vector; float z = vector.z; Player k__BackingField = Player.k__BackingField; Vector3 vector2; float z2 = vector2.z; Transform transform2 = base.transform; } // Token: 0x06002504 RID: 9476 RVA: 0x00094BF8 File Offset: 0x00092DF8 [Token(Token = "0x6002504")] [Address(RVA = "0x12C50C0", Offset = "0x12C40C0", VA = "0x1812C50C0")] public void Button_HideUI() { GameObject gameObject = this.canvas.gameObject; int num = 0; gameObject.SetActive(num != 0); } // Token: 0x06002505 RID: 9477 RVA: 0x00094C20 File Offset: 0x00092E20 [Token(Token = "0x6002505")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public GreenScreen() { } // Token: 0x04001C3F RID: 7231 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001C3F")] [SerializeField] [Header("Green Screen")] private List screenRenderers; // Token: 0x04001C40 RID: 7232 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001C40")] [SerializeField] private List screenColors; // Token: 0x04001C41 RID: 7233 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001C41")] private int AIHFCCMNLLJ; // Token: 0x04001C42 RID: 7234 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001C42")] [SerializeField] private Canvas canvas; // Token: 0x04001C43 RID: 7235 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001C43")] private Tool EGFEJGHDNAI; // Token: 0x04001C44 RID: 7236 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001C44")] private bool IFFACIJLCOP; }