using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02003020 RID: 12320 [Token(Token = "0x2003020")] public readonly struct HNBDKLBDBHI { // Token: 0x06014BEE RID: 84974 RVA: 0x004CE12C File Offset: 0x004CC32C [Token(Token = "0x6014BEE")] [Address(RVA = "0x1B8C350", Offset = "0x1B8B350", VA = "0x181B8C350")] public HNBDKLBDBHI(bool KMOBPHAEFED, Player FACGKJDJDDI, Vector3 OMCMAIOKNII) { float z = OMCMAIOKNII.z; this.OMCMAIOKNII.z = z; this.KMOBPHAEFED = KMOBPHAEFED; this.FACGKJDJDDI = FACGKJDJDDI; } // Token: 0x0400DA10 RID: 55824 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400DA10")] public readonly bool KMOBPHAEFED; // Token: 0x0400DA11 RID: 55825 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400DA11")] public readonly Player FACGKJDJDDI; // Token: 0x0400DA12 RID: 55826 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400DA12")] public readonly Vector3 OMCMAIOKNII; }