using System; using Cpp2IlInjected; using RRUI.Data; using UnityEngine; // Token: 0x02000B26 RID: 2854 [Token(Token = "0x2000B26")] public interface ICEIABPJKLB { // Token: 0x17000C7E RID: 3198 // (get) Token: 0x06004844 RID: 18500 [Token(Token = "0x17000C7E")] OKNNKFGFODL JPJDLBIBOCA { [Token(Token = "0x6004844")] [Address(Slot = "0")] get; } // Token: 0x17000C7F RID: 3199 // (get) Token: 0x06004845 RID: 18501 [Token(Token = "0x17000C7F")] MFBGLIHGCGO DKIHGCHPAFI { [Token(Token = "0x6004845")] [Address(Slot = "1")] get; } // Token: 0x17000C80 RID: 3200 // (get) Token: 0x06004846 RID: 18502 [Token(Token = "0x17000C80")] bool DEIAPDGENLP { [Token(Token = "0x6004846")] [Address(Slot = "2")] get; } // Token: 0x17000C81 RID: 3201 // (get) Token: 0x06004847 RID: 18503 [Token(Token = "0x17000C81")] GameObject DOJCFCINALC { [Token(Token = "0x6004847")] [Address(Slot = "3")] get; } }