using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000683 RID: 1667 [Token(Token = "0x2000683")] public class IgnoreUIButtonHighlight : MonoBehaviour { // Token: 0x0600305F RID: 12383 RVA: 0x000C4C64 File Offset: 0x000C2E64 [Token(Token = "0x600305F")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public IgnoreUIButtonHighlight() { } }