using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x020005FD RID: 1533 [Token(Token = "0x20005FD")] public class LMGJGGMGNCG : IComparer { // Token: 0x06002D89 RID: 11657 RVA: 0x000B9B70 File Offset: 0x000B7D70 [Token(Token = "0x6002D89")] [Address(RVA = "0x8239E0", Offset = "0x8229E0", VA = "0x1808239E0", Slot = "4")] public int Compare(RaycastHit IPHIIJNAEON, RaycastHit FOJLJNMAJLC) { float distance = IPHIIJNAEON.distance; float distance2 = FOJLJNMAJLC.distance; int num; return num; } // Token: 0x06002D8A RID: 11658 RVA: 0x000B9B90 File Offset: 0x000B7D90 [Token(Token = "0x6002D8A")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public LMGJGGMGNCG() { } }