using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000755 RID: 1877 [Token(Token = "0x2000755")] public class MouseControlVR : MonoBehaviour { // Token: 0x0600368A RID: 13962 RVA: 0x000DFFA8 File Offset: 0x000DE1A8 [Token(Token = "0x600368A")] [Address(RVA = "0x1763830", Offset = "0x1762830", VA = "0x181763830")] private void Start() { Transform transform = base.transform; } // Token: 0x0600368B RID: 13963 RVA: 0x000DFFC4 File Offset: 0x000DE1C4 [Token(Token = "0x600368B")] [Address(RVA = "0x17638A0", Offset = "0x17628A0", VA = "0x1817638A0")] private void Update() { if (Input.GetMouseButton(0)) { float num = Input.GetAxis("Mouse X"); float axis = Input.GetAxis("Mouse Y"); float deltaTime = Time.deltaTime; this.MJOBCKFHEPK = deltaTime; float num2 = Time.deltaTime; num = num2; float num3 = this.clampAngle; this.HKDCFDLEPPA = num; num2 = num; float num4 = Mathf.Clamp(num2, num3, num3); num3 = num4; this.HKDCFDLEPPA = num3; Quaternion quaternion = Quaternion.Euler(num4, num3, num3); Transform transform = base.transform; } } // Token: 0x0600368C RID: 13964 RVA: 0x000E0054 File Offset: 0x000DE254 [Token(Token = "0x600368C")] [Address(RVA = "0x1763A40", Offset = "0x1762A40", VA = "0x181763A40")] public MouseControlVR() { } // Token: 0x04002D54 RID: 11604 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002D54")] public float mouseSensitivity = 100f; // Token: 0x04002D55 RID: 11605 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4002D55")] public float clampAngle = 80f; // Token: 0x04002D56 RID: 11606 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002D56")] private float MJOBCKFHEPK; // Token: 0x04002D57 RID: 11607 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4002D57")] private float HKDCFDLEPPA; }