using System; using Cpp2IlInjected; using RRUI.Data; using UnityEngine; // Token: 0x02000888 RID: 2184 [Token(Token = "0x2000888")] public static class ONADEHGGJBH { // Token: 0x06003CC2 RID: 15554 RVA: 0x000F5688 File Offset: 0x000F3888 [Token(Token = "0x6003CC2")] [Address(RVA = "0x1EA6EE0", Offset = "0x1EA5EE0", VA = "0x181EA6EE0")] public static GameObject EBMABANDFJJ(GameObject CONKPDFCLGM) { bool activeSelf = CONKPDFCLGM.activeSelf; int num = 0; CONKPDFCLGM.SetActive(num != 0); GameObject gameObject = global::UnityEngine.Object.Instantiate(CONKPDFCLGM); CONKPDFCLGM.SetActive(activeSelf); gameObject.DFFNGCIAOME(); gameObject.hideFlags = HideFlags.HideAndDontSave; return gameObject; } // Token: 0x06003CC3 RID: 15555 RVA: 0x000F56C8 File Offset: 0x000F38C8 [Token(Token = "0x6003CC3")] [Address(RVA = "0x35BE620", Offset = "0x35BD620", VA = "0x1835BE620")] public static GameObject BAMPPLLLDIL(GameObject CONKPDFCLGM) where TListModel : ModelBase where TFromModel : ModelBase where TToCardControllerProvider : ControllerBase, IOLLIDNPNNA { return ONADEHGGJBH.EBMABANDFJJ(CONKPDFCLGM); } }