using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; using UnityEngine.EventSystems; // Token: 0x020007D2 RID: 2002 [Token(Token = "0x20007D2")] public interface ONOAOHOHJKA : MIHIBPPCKHM, CICONFIAIOC, IInitializePotentialDragHandler, IEventSystemHandler, IBeginDragHandler, IDragHandler, IEndDragHandler, IScrollHandler { // Token: 0x170009A2 RID: 2466 // (get) Token: 0x06003863 RID: 14435 [Token(Token = "0x170009A2")] IILCGFIHJLP FGJEOEMBPND { [Token(Token = "0x6003863")] [Address(Slot = "0")] get; } // Token: 0x06003864 RID: 14436 [Token(Token = "0x6003864")] [Address(Slot = "1")] void Spawn(int NDEADKJDFFO, IReadOnlyList ABADFLCBFIJ, GameObject CFAPNBBHEKB); // Token: 0x170009A3 RID: 2467 // (get) Token: 0x06003865 RID: 14437 [Token(Token = "0x170009A3")] MFBGLIHGCGO HIBKBLMJPKH { [Token(Token = "0x6003865")] [Address(Slot = "2")] get; } }