using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000509 RID: 1289 [Token(Token = "0x2000509")] public class PlayerHandWorldCollisionConfig : MonoBehaviour { // Token: 0x0600263F RID: 9791 RVA: 0x0009A4EC File Offset: 0x000986EC [Token(Token = "0x600263F")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public PlayerHandWorldCollisionConfig() { } }