using System; using Cpp2IlInjected; using Photon.Pun; using UnityEngine; // Token: 0x0200050B RID: 1291 [Token(Token = "0x200050B")] public class ProximityOwnershipTransfer : MonoBehaviourPun { // Token: 0x06002642 RID: 9794 RVA: 0x0009A530 File Offset: 0x00098730 [Token(Token = "0x6002642")] [Address(RVA = "0x1BC1FE0", Offset = "0x1BC0FE0", VA = "0x181BC1FE0")] private void Update() { if (base.OGIBLNIIHDK) { Transform transform = base.transform; Vector3 vector; float z = vector.z; int num = 0; Player player; if (player != num) { int inpoaaaoahi = player.JDHMIOJKLCK.BHNPNHMILIF.INPOAAAOAHI; AGAJMBPABDL owner = base.JDHMIOJKLCK.BHNPNHMILIF; if (inpoaaaoahi != owner.INPOAAAOAHI) { PhotonView photonView = base.JDHMIOJKLCK; int inpoaaaoahi2 = player.JDHMIOJKLCK.BHNPNHMILIF.INPOAAAOAHI; photonView.TransferOwnership(inpoaaaoahi2); } } } } // Token: 0x06002643 RID: 9795 RVA: 0x0009A5B8 File Offset: 0x000987B8 [Token(Token = "0x6002643")] [Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")] public ProximityOwnershipTransfer() { } }