using System; using Cpp2IlInjected; using Pathfinding.RVO; using UnityEngine; namespace RRUI.Data { // Token: 0x0200086D RID: 2157 [Token(Token = "0x200086D")] public abstract class ModelController : CompositeController where TModel : ModelBase { // Token: 0x17000AAB RID: 2731 // (get) Token: 0x06003BCE RID: 15310 RVA: 0x000F45A4 File Offset: 0x000F27A4 [Token(Token = "0x17000AAB")] protected sealed override bool SupportsNonInterfaceModelTypes { [Token(Token = "0x6003BCE")] [Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "19")] get { return true; } } // Token: 0x06003BCF RID: 15311 RVA: 0x000F45B4 File Offset: 0x000F27B4 [Token(Token = "0x6003BCF")] [Address(RVA = "0x2647030", Offset = "0x2646030", VA = "0x182647030", Slot = "18")] protected override bool TryGetSerializedModel(out TModel model) { return true; } // Token: 0x06003BD0 RID: 15312 RVA: 0x000F45C4 File Offset: 0x000F27C4 [Token(Token = "0x6003BD0")] [Address(RVA = "0x1CC5F20", Offset = "0x1CC4F20", VA = "0x181CC5F20")] protected ModelController() { bool debugDraw = ((IAgent)this).DebugDraw; } // Token: 0x04003317 RID: 13079 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4003317")] [SerializeField] [OAGJHJAIMMP(FHBJCBPFODN.SelfAndParent, true, true, false)] private TModel model; // Token: 0x04003318 RID: 13080 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4003318")] [SerializeField] [Tooltip("By default we use the first Model of the correct type above the Controller in the scene hierarchy. This can be used to explicitly specify which Model to use.")] private bool overrideModel; // Token: 0x04003319 RID: 13081 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4003319")] [SerializeField] [JEAMMEGEDDJ("overrideModel")] private TModel modelOverride; } }