using System; using Cpp2IlInjected; using RecRoom.DataStructures; using UnityEngine; namespace RRUI { // Token: 0x02000806 RID: 2054 [Token(Token = "0x2000806")] public class SerializableIdentifier : MonoBehaviour { // Token: 0x17000A15 RID: 2581 // (get) Token: 0x060039F0 RID: 14832 RVA: 0x000EF62C File Offset: 0x000ED82C [Token(Token = "0x17000A15")] public Guid PDPPMLHHGCD { [Token(Token = "0x60039F0")] [Address(RVA = "0x159F320", Offset = "0x159E320", VA = "0x18159F320")] get { throw new NullReferenceException(); } } // Token: 0x060039F1 RID: 14833 RVA: 0x000EF640 File Offset: 0x000ED840 [Token(Token = "0x60039F1")] [Address(RVA = "0x159F300", Offset = "0x159E300", VA = "0x18159F300")] protected void Reset() { SerializedGuid serializedGuid = SerializedGuid.KEBCJKEKCLK(); this.guid = serializedGuid; } // Token: 0x060039F2 RID: 14834 RVA: 0x000EF65C File Offset: 0x000ED85C [Token(Token = "0x60039F2")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public SerializableIdentifier() { } // Token: 0x04003193 RID: 12691 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003193")] [SerializeField] [HideInInspector] private SerializedGuid guid; } }