using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Theme { // Token: 0x0200084B RID: 2123 [Token(Token = "0x200084B")] public class PaletteTheme : MonoBehaviour { // Token: 0x17000A6F RID: 2671 // (get) Token: 0x06003AEE RID: 15086 RVA: 0x000F27D8 File Offset: 0x000F09D8 [Token(Token = "0x17000A6F")] public Palette HBPPDMBOGCH { [Token(Token = "0x6003AEE")] [Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")] get { return this.palette; } } // Token: 0x06003AEF RID: 15087 RVA: 0x000F27EC File Offset: 0x000F09EC [Token(Token = "0x6003AEF")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public PaletteTheme() { } // Token: 0x040032B5 RID: 12981 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40032B5")] [SerializeField] private Palette palette; } }