using System; using Cpp2IlInjected; using RecRoom; using UnityEngine; namespace RRUI { // Token: 0x0200080C RID: 2060 [Token(Token = "0x200080C")] public class TitleScreenUIAspectRatioFitter : MonoBehaviour { // Token: 0x06003A11 RID: 14865 RVA: 0x000EFE54 File Offset: 0x000EE054 [Token(Token = "0x6003A11")] [Address(RVA = "0x15A2280", Offset = "0x15A1280", VA = "0x1815A2280")] private void Update() { LocalPlayerController instance = SingletonMonoBehaviour.ONCPNMDGGKG; int num = 0; if (instance != num && SingletonMonoBehaviour.ONCPNMDGGKG.EBPFBFMJMBB) { this.GLJJIANDKAO(1.7777778f); return; } int width = Screen.width; int height = Screen.height; this.GLJJIANDKAO((float)num); } // Token: 0x06003A12 RID: 14866 RVA: 0x000EFEAC File Offset: 0x000EE0AC [Token(Token = "0x6003A12")] [Address(RVA = "0x15A2280", Offset = "0x15A1280", VA = "0x1815A2280")] private void DNOMKNLJGCJ() { LocalPlayerController instance = SingletonMonoBehaviour.ONCPNMDGGKG; int num = 0; if (instance != num && SingletonMonoBehaviour.ONCPNMDGGKG.EBPFBFMJMBB) { this.GLJJIANDKAO(1.7777778f); return; } int width = Screen.width; int height = Screen.height; this.GLJJIANDKAO((float)num); } // Token: 0x06003A13 RID: 14867 RVA: 0x000EFF04 File Offset: 0x000EE104 [Token(Token = "0x6003A13")] [Address(RVA = "0x15A23B0", Offset = "0x15A13B0", VA = "0x1815A23B0")] private void GLJJIANDKAO(float KLNFHHBHGHH) { if (KLNFHHBHGHH <= 1.7777778f) { } RectTransform rectTransform = this.canvasRectTransform; } // Token: 0x06003A14 RID: 14868 RVA: 0x000EFF28 File Offset: 0x000EE128 [Token(Token = "0x6003A14")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public TitleScreenUIAspectRatioFitter() { } // Token: 0x040031A8 RID: 12712 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40031A8")] [SerializeField] private RectTransform canvasRectTransform; // Token: 0x040031A9 RID: 12713 [Token(Token = "0x40031A9")] private const float MDCLLNLKMEA = 1920f; // Token: 0x040031AA RID: 12714 [Token(Token = "0x40031AA")] private const float LAKACLGPHKE = 1080f; // Token: 0x040031AB RID: 12715 [Token(Token = "0x40031AB")] private const float GAMCODFFJDJ = 1.7777778f; } }