using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI { // Token: 0x020007B3 RID: 1971 [Token(Token = "0x20007B3")] [CreateAssetMenu] public class WatchConfig : ScriptableObject { // Token: 0x17000990 RID: 2448 // (get) Token: 0x060037DC RID: 14300 RVA: 0x000E845C File Offset: 0x000E665C [Token(Token = "0x17000990")] public static WatchConfig Instance { [Token(Token = "0x60037DC")] [Address(RVA = "0x15A8320", Offset = "0x15A7320", VA = "0x1815A8320")] get { WatchConfig instance = WatchConfig._instance; int num = 0; if (!(instance != num)) { WatchConfig._instance = OLJIOKGMCPN.MNKDOANEFLK(0); WatchConfig instance2 = WatchConfig._instance; int num2 = 0; if (instance2 == num2) { Debug.LogError("Failed to load WatchConfig object"); } } return WatchConfig._instance; } } // Token: 0x17000991 RID: 2449 // (get) Token: 0x060037DD RID: 14301 RVA: 0x000E84A8 File Offset: 0x000E66A8 [Token(Token = "0x17000991")] public Sprite HomeScreenChoiceDialogIcon { [Token(Token = "0x60037DD")] [Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")] get { return this._homeScreenChoiceDialogIcon; } } // Token: 0x060037DE RID: 14302 RVA: 0x000E84BC File Offset: 0x000E66BC [Token(Token = "0x60037DE")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] public WatchConfig() { } // Token: 0x0400300E RID: 12302 [Token(Token = "0x400300E")] private static WatchConfig _instance; // Token: 0x0400300F RID: 12303 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400300F")] [SerializeField] private Sprite _homeScreenChoiceDialogIcon; } }