using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003D7 RID: 983 [Token(Token = "0x20003D7")] public abstract class RarityController : MonoBehaviour { // Token: 0x06001F56 RID: 8022 [Token(Token = "0x6001F56")] [Address(Slot = "4")] public abstract void SetRarity(PGCHMNKBEFJ PJPJNEFMBBP); // Token: 0x06001F57 RID: 8023 RVA: 0x00080674 File Offset: 0x0007E874 [Token(Token = "0x6001F57")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] protected RarityController() { } }