using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Activities { // Token: 0x02002C67 RID: 11367 [Token(Token = "0x2002C67")] public class DisableDuringGame : MonoBehaviour { // Token: 0x06012FF1 RID: 77809 RVA: 0x004572D4 File Offset: 0x004554D4 [Token(Token = "0x6012FF1")] [Address(RVA = "0x1623550", Offset = "0x1622550", VA = "0x181623550")] private void Start() { GameManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; int num = 0; if (instance != num) { GameManager instance2 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; Action action = new Action(this.PKFDCLBHPLN); instance2.NJGCGNDOMBJ += action; GameManager instance3 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; Action action2 = new Action(this.ILMBFOOBPHK); instance3.NHDKANAHJFM += action2; } } // Token: 0x06012FF2 RID: 77810 RVA: 0x00457334 File Offset: 0x00455534 [Token(Token = "0x6012FF2")] [Address(RVA = "0x1623400", Offset = "0x1622400", VA = "0x181623400")] private void OnDestroy() { GameManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; int num = 0; if (instance != num) { GameManager instance2 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; Action action = new Action(this.PKFDCLBHPLN); instance2.NJGCGNDOMBJ -= action; GameManager instance3 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG; Action action2 = new Action(this.ILMBFOOBPHK); instance3.NHDKANAHJFM -= action2; } } // Token: 0x06012FF3 RID: 77811 RVA: 0x00457394 File Offset: 0x00455594 [Token(Token = "0x6012FF3")] [Address(RVA = "0x1323260", Offset = "0x1322260", VA = "0x181323260")] private void PKFDCLBHPLN() { GameObject gameObject = base.gameObject; int num = 0; gameObject.SetActive(num != 0); } // Token: 0x06012FF4 RID: 77812 RVA: 0x004573B8 File Offset: 0x004555B8 [Token(Token = "0x6012FF4")] [Address(RVA = "0x142A320", Offset = "0x1429320", VA = "0x18142A320")] private void ILMBFOOBPHK() { base.gameObject.SetActive(true); } // Token: 0x06012FF5 RID: 77813 RVA: 0x004573D8 File Offset: 0x004555D8 [Token(Token = "0x6012FF5")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public DisableDuringGame() { } } }