using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Avatars { // Token: 0x02002473 RID: 9331 [Token(Token = "0x2002473")] [DisallowMultipleComponent] public class FitMeshPreviewGizmo : MonoBehaviour { // Token: 0x0600EE2B RID: 60971 RVA: 0x003672FC File Offset: 0x003654FC [Token(Token = "0x600EE2B")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public FitMeshPreviewGizmo() { } } }