using System; using Cpp2IlInjected; using RecRoom.Activities.StuntRunner; using UnityEngine; namespace RecRoom { // Token: 0x020020D3 RID: 8403 [Token(Token = "0x20020D3")] public class BoostCollectible : TriggerCollectible { // Token: 0x0600D3F0 RID: 54256 RVA: 0x00307548 File Offset: 0x00305748 [Token(Token = "0x600D3F0")] [Address(RVA = "0x19F2B90", Offset = "0x19F1B90", VA = "0x1819F2B90", Slot = "13")] protected override void Awake() { base.Awake(); if (!SingletonMonoBehaviour.FFNIFALJLDD) { StuntRunnerBoostManager stuntRunnerBoostManager = global::UnityEngine.Object.Instantiate(this.boostManagerPrefab); return; } } // Token: 0x0600D3F1 RID: 54257 RVA: 0x00307570 File Offset: 0x00305770 [Token(Token = "0x600D3F1")] [Address(RVA = "0x19F2C30", Offset = "0x19F1C30", VA = "0x1819F2C30")] public BoostCollectible() { } // Token: 0x040086B9 RID: 34489 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40086B9")] [SerializeField] private StuntRunnerBoostManager boostManagerPrefab; } }