using System; using Cpp2IlInjected; using Google.Protobuf; using UnityEngine; namespace RecRoom.CircuitsV2 { // Token: 0x02002640 RID: 9792 [Token(Token = "0x2002640")] [Serializable] public sealed class CircuitsV2TemplateSerializedState : ScriptableObject { // Token: 0x17002959 RID: 10585 // (get) Token: 0x0600FC01 RID: 64513 RVA: 0x00398628 File Offset: 0x00396828 [Token(Token = "0x17002959")] public DEGIDDJJCGN Template { [Token(Token = "0x600FC01")] [Address(RVA = "0x17C17F0", Offset = "0x17C07F0", VA = "0x1817C17F0")] get { MessageParser mhllbdfjbod = DEGIDDJJCGN.MHLLBDFJBOD; byte[] array = this.template; return mhllbdfjbod.ParseFrom(array); } } // Token: 0x0600FC02 RID: 64514 RVA: 0x00398650 File Offset: 0x00396850 [Token(Token = "0x600FC02")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] public CircuitsV2TemplateSerializedState() { } // Token: 0x0400A6BE RID: 42686 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400A6BE")] [SerializeField] [HideInInspector] private byte[] template; } }