using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Controllers.ScreenModes { // Token: 0x02002E8A RID: 11914 [Token(Token = "0x2002E8A")] [CreateAssetMenu] public class SocialScreenPlayerModeConfig : ScreenPlayerModeConfig { // Token: 0x06014187 RID: 82311 RVA: 0x004A5108 File Offset: 0x004A3308 [Token(Token = "0x6014187")] [Address(RVA = "0x17F8810", Offset = "0x17F7810", VA = "0x1817F8810")] public SocialScreenPlayerModeConfig() { } // Token: 0x0400D059 RID: 53337 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400D059")] [Header("Cameras")] public ScreenPlayerCameraSettings DefaultCameraSettings; // Token: 0x0400D05A RID: 53338 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400D05A")] public float CameraBlendTime = 1f; } }