using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Creation { // Token: 0x02003243 RID: 12867 [Token(Token = "0x2003243")] public class GlassPaneShape : MonoBehaviour { // Token: 0x17003C9E RID: 15518 // (get) Token: 0x06015F8F RID: 89999 RVA: 0x0051DC60 File Offset: 0x0051BE60 [Token(Token = "0x17003C9E")] public GlassPaneShape.PNGMMOLEEIP OPLHMKFCNOL { [Token(Token = "0x6015F8F")] [Address(RVA = "0x411540", Offset = "0x410540", VA = "0x180411540")] get { return this.shape; } } // Token: 0x06015F90 RID: 90000 RVA: 0x0051DC74 File Offset: 0x0051BE74 [Token(Token = "0x6015F90")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public GlassPaneShape() { } // Token: 0x0400E683 RID: 59011 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400E683")] [SerializeField] private GlassPaneShape.PNGMMOLEEIP shape; // Token: 0x02003244 RID: 12868 [Token(Token = "0x2003244")] public enum PNGMMOLEEIP { // Token: 0x0400E685 RID: 59013 [Token(Token = "0x400E685")] Cube, // Token: 0x0400E686 RID: 59014 [Token(Token = "0x400E686")] Sphere } } }