using System; using Cpp2IlInjected; using RecRoom.Core.Pools; using RecRoom.DataStructures; using UnityEngine; namespace RecRoom.Core.Creation { // Token: 0x0200321D RID: 12829 [Token(Token = "0x200321D")] [CreateAssetMenu] [Serializable] public class SandboxParticleEffect : ScriptableObject { // Token: 0x17003C73 RID: 15475 // (get) Token: 0x06015E92 RID: 89746 RVA: 0x0051A43C File Offset: 0x0051863C [Token(Token = "0x17003C73")] public Guid Guid { [Token(Token = "0x6015E92")] [Address(RVA = "0x1702C80", Offset = "0x1701C80", VA = "0x181702C80")] get { throw new NullReferenceException(); } } // Token: 0x06015E93 RID: 89747 RVA: 0x0051A450 File Offset: 0x00518650 [Token(Token = "0x6015E93")] [Address(RVA = "0x1702BE0", Offset = "0x1701BE0", VA = "0x181702BE0")] public SandboxParticleEffect() { Guid guid = Guid.NewGuid(); SerializedGuid serializedGuid; this.guid = serializedGuid; base..ctor(); } // Token: 0x0400E601 RID: 58881 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400E601")] public string FriendlyName; // Token: 0x0400E602 RID: 58882 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400E602")] public PooledParticle Prefab; // Token: 0x0400E603 RID: 58883 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400E603")] public float MaxScale; // Token: 0x0400E604 RID: 58884 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400E604")] public float MinScale; // Token: 0x0400E605 RID: 58885 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400E605")] public float MaxSpeed; // Token: 0x0400E606 RID: 58886 [FieldOffset(Offset = "0x34")] [Token(Token = "0x400E606")] public float MinSpeed; // Token: 0x0400E607 RID: 58887 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400E607")] [SerializeField] private SerializedGuid guid; } }