using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Encounters { // Token: 0x020030C0 RID: 12480 [Token(Token = "0x20030C0")] public class MoveSceneElementEncounterStep : GameEncounterStep { // Token: 0x17003A15 RID: 14869 // (get) Token: 0x060151FC RID: 86524 RVA: 0x004EB6EC File Offset: 0x004E98EC [Token(Token = "0x17003A15")] public override string KODBEJPEFOJ { [Token(Token = "0x60151FC")] [Address(RVA = "0x13A6C30", Offset = "0x13A5C30", VA = "0x1813A6C30", Slot = "4")] get { return "Moves a scene element to a target position/rotation."; } } // Token: 0x060151FD RID: 86525 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x60151FD")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "9")] public override void OnEncounterStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060151FE RID: 86526 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x60151FE")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "10")] public override void OnEncounterStop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060151FF RID: 86527 RVA: 0x004EB700 File Offset: 0x004E9900 [Token(Token = "0x60151FF")] [Address(RVA = "0x13A6AE0", Offset = "0x13A5AE0", VA = "0x1813A6AE0", Slot = "11")] public override void OnStartRunning() { GameObject gameObject = this.affectedObject; int num = 0; if (gameObject != num) { Transform transform = this.targetPoint; int num2 = 0; if (transform != num2) { Transform transform2 = this.affectedObject.transform; Transform transform3 = this.targetPoint; Vector3 vector; float z = vector.z; Transform transform4 = this.affectedObject.transform; Transform transform5 = this.targetPoint; } } } // Token: 0x06015200 RID: 86528 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6015200")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "12")] public override void OnUpdateRunning() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06015201 RID: 86529 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6015201")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "13")] public override void OnStopRunning() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06015202 RID: 86530 RVA: 0x004EB76C File Offset: 0x004E996C [Token(Token = "0x6015202")] [Address(RVA = "0x13A6990", Offset = "0x13A5990", VA = "0x1813A6990", Slot = "14")] public override void OnSkipRunning() { GameObject gameObject = this.affectedObject; int num = 0; if (gameObject != num) { Transform transform = this.targetPoint; int num2 = 0; if (transform != num2) { Transform transform2 = this.affectedObject.transform; Transform transform3 = this.targetPoint; Vector3 vector; float z = vector.z; Transform transform4 = this.affectedObject.transform; Transform transform5 = this.targetPoint; } } } // Token: 0x06015203 RID: 86531 RVA: 0x004EB7D8 File Offset: 0x004E99D8 [Token(Token = "0x6015203")] [Address(RVA = "0x1392950", Offset = "0x1391950", VA = "0x181392950", Slot = "15")] public override bool IsBlockingEncounterEnd() { int finishCondition = this.finishCondition; if (finishCondition == 0) { float num = this.POLMFGOLNLC.OKFCHCDDGCP; } return finishCondition != 1; } // Token: 0x06015204 RID: 86532 RVA: 0x004EB80C File Offset: 0x004E9A0C [Token(Token = "0x6015204")] [Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "16")] public override bool IsCompleted() { return true; } // Token: 0x06015205 RID: 86533 RVA: 0x004EB81C File Offset: 0x004E9A1C [Token(Token = "0x6015205")] [Address(RVA = "0x1392C90", Offset = "0x1391C90", VA = "0x181392C90")] public MoveSceneElementEncounterStep() { this.stepName = "New Step"; this.PNNLJIGIFDL = (int)((ulong)4294967295L); base..ctor(); } // Token: 0x0400DEF9 RID: 57081 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400DEF9")] [SerializeField] private GameObject affectedObject; // Token: 0x0400DEFA RID: 57082 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400DEFA")] [SerializeField] private Transform targetPoint; // Token: 0x020030C1 RID: 12481 [Token(Token = "0x20030C1")] public enum BDMLBLIMGHL { // Token: 0x0400DEFC RID: 57084 [Token(Token = "0x400DEFC")] TIME_ELAPSED, // Token: 0x0400DEFD RID: 57085 [Token(Token = "0x400DEFD")] IMMEDIATELY } } }