using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Equipment { // Token: 0x02002F92 RID: 12178 [Token(Token = "0x2002F92")] public class EquipmentWardrobeRuntimeConfig : ScriptableObject { // Token: 0x060148EF RID: 84207 RVA: 0x004C07C0 File Offset: 0x004BE9C0 [Token(Token = "0x60148EF")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] public EquipmentWardrobeRuntimeConfig() { } // Token: 0x0400D593 RID: 54675 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D593")] public List toolSkinMaps; // Token: 0x0400D594 RID: 54676 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400D594")] public List defaultUnlockedSelections; } }