using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Imposters { // Token: 0x02002FA1 RID: 12193 [Token(Token = "0x2002FA1")] public class HideInImposter : MonoBehaviour { // Token: 0x06014919 RID: 84249 RVA: 0x004C0EB0 File Offset: 0x004BF0B0 [Token(Token = "0x6014919")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public HideInImposter() { } } }