using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Platforms { // Token: 0x02002F98 RID: 12184 [Token(Token = "0x2002F98")] public class HardwareDeactivateObject : HardwareActivateObject { // Token: 0x060148FC RID: 84220 RVA: 0x004C0974 File Offset: 0x004BEB74 [Token(Token = "0x60148FC")] [Address(RVA = "0x1DEDE70", Offset = "0x1DECE70", VA = "0x181DEDE70", Slot = "8")] protected override bool COLFIMOHHCD(PlatformManager.LDIIFDDCKCN GEHPBFAILKF) { if (this.hardwareTypes.Length != 0) { bool flag; return !flag; } Debug.LogError("HardwareDeactivateObject requires at least one specified hardware type."); throw new NullReferenceException(); } // Token: 0x060148FD RID: 84221 RVA: 0x004C09A8 File Offset: 0x004BEBA8 [Token(Token = "0x60148FD")] [Address(RVA = "0x1DEDDF0", Offset = "0x1DECDF0", VA = "0x181DEDDF0")] public HardwareDeactivateObject() { this.hardwareTypes = new PlatformManager.LDIIFDDCKCN[] { (PlatformManager.LDIIFDDCKCN)((ulong)5L) }; base..ctor(); } } }